Sink
Tower Control
X Battle
about 1 hour
Eeltail Alley
Hammerhead Bridge
Next
Rainmaker
Scorch, Wahoo
Splat Zones
Anarchy Series
about 1 hour
Humpback Pump Track
Crableg Capital
Next
Clam Blitz
Um'ami, Shipshape
Rainmaker
Anarchy Open
about 1 hour
Brinewater Springs
Urchin Underpass
Next
Splat Zones
Mincemeat, MakoMart
Updates
Sendou 2 days ago
Serverside performance work looking good! Even with Low Ink running the response times look stable. Work was done on the tournament to split the data to multiple chunks by bracket/group particularly benefitting larger tournaments. Also revalidation logic, now doing smarter work = less

Sendou 2 days ago
Update: 1) Improved xsearch/leaderboards selection UI 2) Quick select scrim recent pickup members 3) Don't send push notifications user already saw (e.g. SQ match started) 4) Finale qualifier skipped roster (more accurate leaderboard) 5) Team sq map/mode preferences back 6) Perf work

Sendou 7 days ago
Notification updates: 1) more reliable push notifications (try enabling them if you haven't!) 2) "read" auto-clears in some cases e.g. if you enter SQ match page -> SQ match ready notification is cleared 3) instant notifications vs. the old max 10min delay 4) smaller related tweaks

Sendou 8 days ago
WIP sneak peek what's been cooking 👀 What kind of features the cv project unlocks? A couple examples: 1) Tournament run graphics incl. comps for teams you played against 2) Timeline that shows the deaths/specials allowing you to digest a loss (e.g. "what went wrong with that retake")?

Sendou 10 days ago
New in SendouQ: 1) kick and group roles are gone 2) new "Suggest" button 3) check-in stage before match starts Explanations in the thread

Sendou 11 days ago
New features! - Filters have a new unified design across scrims/lfg/builds/vods/calendar - Calendar page has tier filter - User results page has now filters - More flexible bracket options that allow e.g. "redemption brackets" & sourcing from SE/DE winners, not just losers

View past updates