Support
Tacticooler
Last-Ditch Effort
Ability Chunks Required
Run Speed Up
55
Ink Recovery Up
50
Ink Saver (Main)
25
Swim Speed Up
20
Sub Power Up
15
Ink Saver (Sub)
15
Special Power Up
15
Intensify Action
10
Quick Super Jump
10
Ink Resistance Up
10
Patch: 6.0
Main weapon
.96 Gal Deco.96 Gal Deco

Shot spread in degrees (jumping)

Base

11.35°

Build

8.56°
Intensify Action

Shot spread in degrees (ground)

Value

4°
Sub weapon
Splash WallSplash Wall

Ink tank consumption

Base

60%
Ink Saver (Sub)

No ink recovery time after usage

Value

1.417s

Durability

Base

800hp
Sub Power Up
Special weapon
Kraken RoyaleKraken Royale

Points to special

Base

210p
Special Charge Up

Special lost when splatted

Base

50%
Special Saver
Respawn Punisher

Special lost when splatted by RP user

Base

65%
Special Saver
Respawn Punisher

Kraken Royale duration

Base

8s
Special Power Up
Sub weapon effect defense

Toxic Mist movement reduction

Base

100%
Sub Resistance Up

Point Sensor tracking time

Base

8s
Sub Resistance Up

Ink Mine tracking time

Base

5s
Sub Resistance Up

Angle Shooter tracking time

Base

5s
Sub Resistance Up
Point Sensor, Ink Mine and Angle Shooter tracking times are calculated against an opponent with 0AP of Sub Power Up.
Sub weapon damage defense
TypeDistanceBase damage
Splat Bomb 3.6180
Splat Bomb 730
Suction Bomb 4.6180
Suction Bomb 830
Burst Bomb 060
Burst Bomb 2.835
Burst Bomb 425
Fizzy Bomb 1.6-2.650
Fizzy Bomb 3.8-5.4535
Curling Bomb 020
Curling Bomb 1.6-4.6180
Curling Bomb 5-830
Autobomb 2.85180
Autobomb 6.530
Ink Mine 3.645
Ink Mine 835
Angle Shooter 040
Torpedo (Splash)2.612
Torpedo 2.660
Torpedo 635
Sprinkler and Splash Wall are not shown in the table but the damage caused by them can also be lowered by Sub Resistance Up
Main weapon damage
TypeDamage
Maximum 62 2 hits to splat
Minimum 35
Kraken Royale damage
TypeDamage
Direct 120
Jump 60
Actions per ink tank
Splash WallShots
×045.45
×118.18
Movement

Weight

Base

Normal

Swim speed (units per frame)

Base

1.92

Build

2.01
Swim Speed Up
Ninja Squid

Swim speed (holding Rainmaker)

Base

1.536

Build

1.608
Swim Speed Up
Ninja Squid

Run speed (units per frame)

Base

0.96

Build

1.144
Run Speed Up

Run speed while shooting

Base

0.4

Build

0.438
Run Speed Up

Squid Surge charge to full frames

Base

45

Build

35
Intensify Action

Run speed in enemy ink

Base

0.24

Build

0.334
Ink Resistance Up

Frames before enemy ink damage

Base

0

Build

10
Ink Resistance Up

Damage from enemy ink per second

Base

18hp

Build

12hp
Ink Resistance Up

Max damage from enemy ink

Base

40hp

Build

38hp
Ink Resistance Up
Miscellaneous

Ink tank full recovery time (squid form)

Base

3s

Build

2.817s
Ink Recovery Up

Ink tank full recovery time (humanoid form)

Base

10s

Build

8.817s
Ink Recovery Up

Quick respawn time

Base

7.5s
Quick Respawn
Respawn Punisher

Quick Respawn time (splatted by RP user)

Base

8.25s
Quick Respawn
Respawn Punisher

Super jump vulnerable frames

Base

80

Build

58
Quick Super Jump

Super jump time (total)

Base

3.633s

Build

3.267s
Quick Super Jump
For info on Object Shredder check out Object DMG Calc