Build 1
Build 2
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Ability Chunks Required

75

60

30

25

25

25

15

10
Patch: 5.0
Main weapon
Squeezer

Shot spread in degrees (ground)
Value
0°
Secondary mode spread (jumping)
Base
13°

Secondary mode spread (ground)
Value
8°
Sub weapon
Splash Wall

Ink tank consumption
Base
60%

No ink recovery time after usage
Value
1.417s
Durability
Base
800hp

Special weapon
Trizooka

Points to special
Base
200p
Build
195p

Special lost when splatted
Base
50%
Build
41.07%


Special lost when splatted by RP user
Base
65%
Build
56.07%


Trizooka duration
Base
6s

Trizooka damage distance
Base
1

Trizooka paint radius
Base
3.2

Sub weapon effect defense
Toxic Mist movement reduction
Base
100%
Build
95.17%

Point Sensor tracking time
Base
8s
Build
6.467s

Ink Mine tracking time
Base
5s
Build
4.567s

Angle Shooter tracking time
Base
5s
Build
4.05s

Point Sensor, Ink Mine and Angle Shooter tracking times are calculated against an opponent with 0AP of Sub Power Up.
Sub weapon damage defense
Type | Distance | Base | Damage |
---|---|---|---|
![]() | 3.6 | 180 | 180/180 |
![]() | 7 | 30 | 28.5/30 |
![]() | 4.6 | 180 | 180/180 |
![]() | 8 | 30 | 28.5/30 |
![]() | 0 | 60 | 55/60 |
![]() | 2.8 | 35 | 32.1/35 |
![]() | 4 | 25 | 22.9/25 |
![]() | 1.6-2.6 | 50 | 45.9/50 |
![]() | 3.8-5.45 | 35 | 32.1/35 |
![]() | 0 | 20 | 19/20 |
![]() | 1.6-4.6 | 180 | 180/180 |
![]() | 5-8 | 30 | 28.5/30 |
![]() | 2.85 | 180 | 180/180 |
![]() | 6.5 | 30 | 28.5/30 |
![]() | 3.6 | 45 | 42.8/45 |
![]() | 8 | 35 | 33.3/35 |
![]() | 0 | 40 | 38/40 |
![]() | 2.6 | 12 | 11.4/12 |
![]() | 2.6 | 60 | 57.1/60 |
![]() | 6 | 35 | 33.3/35 |
Sprinkler and Splash Wall are not shown in the table but the damage caused by them can also be lowered by Sub Resistance Up
Main weapon damage
Type | Damage |
---|---|
Maximum | 38 3 hits to splat |
Minimum | 19 |
Secondary mode (Maximum) | 30 |
Secondary mode (Minimum) | 15 |
Trizooka damage
Type | Distance | Damage |
---|---|---|
Direct | 220 | |
Splash | 4 | 60 |
Actions per ink tank
Splash Wall | Shots |
---|---|
×0 | 45.45 |
×1 | 18.18 |
Movement
Weight
Base
Normal
Swim speed (units per frame)
Base
1.92
Build
2.065


Swim speed (holding Rainmaker)
Base
1.536
Build
1.652


Run speed (units per frame)
Base
0.96
Build
1.092

Run speed while shooting
Base
0.72
Build
0.77

Squid Surge charge to full frames
Base
45

Run speed in enemy ink
Base
0.24
Build
0.394

Frames before enemy ink damage
Base
0
Build
15

Damage from enemy ink per second
Base
18hp
Build
12hp

Max damage from enemy ink
Base
40hp
Build
36.2hp

Miscellaneous
Ink tank full recovery time (squid form)
Base
3s

Ink tank full recovery time (humanoid form)
Base
10s

Quick respawn time
Base
7.5s


Quick Respawn time (splatted by RP user)
Base
8.25s


Super jump vulnerable frames
Base
80
Build
58

Super jump time (total)
Base
3.633s
Build
3.267s
