Build 1
Build 2
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Ability Chunks Required

100

45

45

20

15

10

10
Patch: 6.0
Main weapon
Explosher

No ink recovery time after usage
Value
1.167s
Sub weapon
Point Sensor

Ink tank consumption
Base
45%

No ink recovery time after usage
Value
1.25s
Velocity (decides range)
Base
1.38

Marking duration
Base
8s

Special weapon
Ink Storm

Points to special
Base
200p

Special lost when splatted
Base
50%


Special lost when splatted by RP user
Base
65%


Ink Storm duration
Base
8s
Build
8.2s

Ink Storm throw distance
Base
1.12
Build
1.17

Sub weapon effect defense
Toxic Mist movement reduction
Base
100%
Build
95.17%

Point Sensor tracking time
Base
8s
Build
6.467s

Ink Mine tracking time
Base
5s
Build
4.567s

Angle Shooter tracking time
Base
5s
Build
4.05s

Point Sensor, Ink Mine and Angle Shooter tracking times are calculated against an opponent with 0AP of Sub Power Up.
Sub weapon damage defense
Type | Distance | Base damage | Damage | |
---|---|---|---|---|
![]() | 3.6 | 180 | 180 | |
![]() | 7 | 30 | 28.5 | |
![]() | 4.6 | 180 | 180 | |
![]() | 8 | 30 | 28.5 | |
![]() | 0 | 60 | 55 | |
![]() | 2.8 | 35 | 32.1 | |
![]() | 4 | 25 | 22.9 | |
![]() | 1.6-2.6 | 50 | 45.9 | |
![]() | 3.8-5.45 | 35 | 32.1 | |
![]() | 0 | 20 | 19 | |
![]() | 1.6-4.6 | 180 | 180 | |
![]() | 5-8 | 30 | 28.5 | |
![]() | 2.85 | 180 | 180 | |
![]() | 6.5 | 30 | 28.5 | |
![]() | 3.6 | 45 | 42.8 | |
![]() | 8 | 35 | 33.3 | |
![]() | 0 | 40 | 38 | |
![]() | 2.6 | 12 | 11.4 | |
![]() | 2.6 | 60 | 57.1 | |
![]() | 6 | 35 | 33.3 |
Sprinkler and Splash Wall are not shown in the table but the damage caused by them can also be lowered by Sub Resistance Up
Main weapon damage
Type | Distance | Damage |
---|---|---|
Direct | 55 2 hits to splat | |
Splash | 2.8 | 35 |
Ink Storm damage
Type | Damage |
---|---|
Tick | 0.4 |
Actions per ink tank
Point Sensor | Sloshes |
---|---|
×0 | 11.22 |
×1 | 6.17 |
×2 | 1.12 |
Movement
Weight
Base
Heavy
Swim speed (units per frame)
Base
1.728
Build
2.042


Swim speed (holding Rainmaker)
Base
1.382
Build
1.634


Run speed (units per frame)
Base
0.88

Run speed while shooting
Base
0.45

Squid Surge charge to full frames
Base
45

Run speed in enemy ink
Base
0.24
Build
0.394

Frames before enemy ink damage
Base
0
Build
15

Damage from enemy ink per second
Base
18hp
Build
12hp

Max damage from enemy ink
Base
40hp
Build
36.2hp

Miscellaneous
Ink tank full recovery time (squid form)
Base
3s
Build
2.817s

Ink tank full recovery time (humanoid form)
Base
10s
Build
8.817s

Quick respawn time
Base
7.5s


Quick Respawn time (splatted by RP user)
Base
8.25s


Super jump vulnerable frames
Base
80

Super jump time (total)
Base
3.633s
