Build Analyzer

AutobombAutobomb
Killer Wail 5.1Killer Wail 5.1
Weight: Light
Tacticooler
Ability points
16
13
12
6
Ability Chunks Required
75
70
70
45
15
Patch: 2.0
Main weapon

Charge time to full

Value

0.33s
Sub weapon

No ink recovery time after usage

Value

1.42s

Velocity (decides range)

Base

1.12
Special weapon

Points to special

Base

200p

Special lost when splatted

Base

50%

Special lost when splatted by RP user

Base

65%

Killer Wail 5.1 duration

Base

3s

Build

3.37s
Sub weapon defense

Light bomb damage

Base

100%

Heavy bomb damage

Base

100%

Angle Shooter damage

Base

30hp

Splash Wall damage

Base

100%

Sprinkler damage

Base

100%

Toxic Mist movement reduction

Base

100%

Point Sensor tracking time

Base

8s

Ink Mine tracking time

Base

5s

Angle Shooter tracking time

Base

5s
Point Sensor, Ink Mine and Angle Shooter tracking times are calculated against an opponent with 0AP of Sub Power Up.
Damage
TypeDamageDistance
Fully charged shot85
Maximum partial charge85
Tap shot30
Autobomb180 2.85
Autobomb30 6.5
Actions per ink tank
AutobombTap shotsFully charged shots
×037.5115
×116.886.75
This chart shows the amount of actions left to perform with main weapon after using sub 0-1 times. Max amount of consecutive subs to use with full ink tank is 1.
Movement

Swim speed (units per frame)

Base

2.02

Build

1.88

Run speed (units per frame)

Base

1.04

Build

1.19

Run speed (holding full charge)

Base

0.6

Build

0.66

Squid Surge charge to full frames

Base

45

Run speed in enemy ink

Base

0.24

Frames before enemy ink damage

Base

0

Damage from enemy ink per second

Base

18hp

Max damage from enemy ink

Base

40hp
Miscellaneous

Ink tank full recovery time (squid form)

Base

3s

Quick respawn time

Base

7.5s

Quick Respawn time (splatted by RP user)

Base

8.25s

Super jump vulnerable frames

Base

80

Super jump time (total)

Base

3.63s