All 4 One Simplified Rules Info
IMPORTANT - The following are the most common rules to be brought up, often in issues regarding timing or splashtags. You can find the full set in the Discord server. Please ask in helpdesk if you have any issues, we are here to help! Click here to join the server.
Disconnects - Replay Rules Each team has 1 replay per set if:
- The time is before the 2:30 mark
- The objective for the non-disconnected team has not passed 50
Your team must immediately stop playing the match if you want to replay. If a team has already used their replay for the set, the match must be played through.
- For both teams, the same weapons and gear must be used for the replay.
Lobby Disconnects If a player DCs while in the lobby, it does not count as a replay. If the host of the lobby DCs, the opposing team is required to host.
Sub Rules for DCs If a player DCs and a sub is required, all players on both teams can switch out their weapons and gear.
There are NO lag rules. Replays are for disconnects only.
Format All 4 One runs as Groups into Single Elimination brackets.
- Group stage is 3 matches, Play all 3.
- Single Elimination brackets are Best of 3 up until Semis, where it is then Bo5.
Set Timing
- Best of 3 sets should take no longer than 25 minutes.
- Best of 5 sets should take no longer than 35 minutes.
- If the time limit for the set is reached, the winning team will be determined by a staff member.
- Please report scores as you go!
Lobby Timing Players have 10 minutes to get into the lobby. Once all 4 players of a team are in the lobby (or a message is sent in the sendou.ink chat), for every 5 minutes the opposing team is not present they will lose a game point. This continues until they are present, or until the set is over.
Sub Timing Teams have 3 minutes between each game in order to make any necessary substitutions. For every additional minute, they will lose a game.
Lobby Player Amount
- Spectators are not allowed. There should be no more than 8 people in a lobby, unless your set is being streamed by the tournament.
- If a team has an additional player, or anyone in general join the lobby that exceeds 8 people, they will be warranted a strike if they haven't exited the lobby after 1 minute has passed. Second occurrence is an automatic disqualification from the tournament.
Emergency Subs If you need to add an emergency sub it must be done quickly, and you must notify staff in helpdesk. Provide staff with their Sendou.ink profile so we may verify them along with the team to which they should be added. As long as they meet the requirements, they can be added onto your roster.
- If the team needing a sub begins to exceed the time limit, staff have the right to give games to the team that is waiting.
- Any A41 eligible player may be added to your team as long as they are not banned
Aliases Aliases are permitted as long as you mention the use to the opposing team, UNLESS a team doesn't agree on using an alias for certain reasons.
- Teams have the right to use the End Private Battle Command if an alias has gone unnoticed in a lobby.
- We will not undo sets for unnoticed aliases.
Splashtags Splashtags are a requirement for this tournament. In order for anyone to be added to a roster, sendou.ink requires that their splashtag be listed on their sendou.ink profile.





