Sink
Parameter
Splattershot
Splattershot
Sploosh-o-matic
Sploosh-o-matic
Splattershot Jr.
Splattershot Jr.
Splash-o-matic
Splash-o-matic
Aerospray MG
Aerospray MG
.52 Gal
.52 Gal
N-ZAP '85
N-ZAP '85
Splattershot Pro
Splattershot Pro
.96 Gal
.96 Gal
Jet Squelcher
Jet Squelcher
Splattershot Nova
Splattershot Nova
L-3 Nozzlenose
L-3 Nozzlenose
H-3 Nozzlenose
H-3 Nozzlenose
Squeezer
Squeezer
Points to special
Splattershot
200
Tentatek Splattershot
190
Glamorz Splattershot
190
1
Sploosh-o-matic
190
Neo Sploosh-o-matic
170
2
Splattershot Jr.
180
Custom Splattershot Jr.
190
1
Splash-o-matic
210
Neo Splash-o-matic
200
Splash-o-matic GCK-O
180
2
Aerospray MG
180
Aerospray RG
190
Colorz Aerospray
180
2
.52 Gal
210
.52 Gal Deco
190
1
N-ZAP '85
200
N-ZAP '89
170
2
Splattershot Pro
190
Forge Splattershot Pro
200
Splattershot Pro FRZ-N
180
3
.96 Gal
190
.96 Gal Deco
210
Clawz .96 Gal
190
2
Jet Squelcher
180
Custom Jet Squelcher
180
Jet Squelcher COB-R
190
1
Splattershot Nova
190
Annaki Splattershot Nova
210
2
L-3 Nozzlenose
190
L-3 Nozzlenose D
200
Glitterz L-3 Nozzlenose
200
1
H-3 Nozzlenose
190
H-3 Nozzlenose D
200
H-3 Nozzlenose VIP-R
200
1
Squeezer
220
Foil Squeezer
190
1
CollisionParam
ChangeFrameForField
0
0
0
0
0
0
0
0
0
0
0
0
0
0
EndRadiusForField
0.2
0.2
0.2
0.2
0.2
0.2
0.2
0.2
0.2
0.2
0.2
0.2
0.2
0.2
EndRadiusForPlayer
0.2851
0.3352
0.31
0.2851
0.31
0.2851
0.2851
0.2351
0.2351
0.2251
0.261
0.261
0.2351
0.2251
FriendThroughFrameForPlayer
0
0
0
0
0
0
0
0
0
0
0
0
0
0
InitRadiusForField
0.2
0.2
0.2
0.2
0.2
0.2
0.2
0.2
0.2
0.2
0.2
0.2
0.2
0.2
InitRadiusForPlayer
0.2851
0.3352
0.31
0.2851
0.31
0.2851
0.2851
0.2351
0.2351
0.2251
0.261
0.261
0.2351
0.2251
DamageParam
ReduceEndFrame
40
22
24
20
24
27
24
23
25
25
251
401
401
24
ReduceStartFrame
8
6
8
4
8
11
8
7
9
9
91
8
8
8
ValueMax
360
380
280
280
240
520
3001
4501
620
320
240
3101
4502
380
ValueMin
180
190
140
140
120
300
1501
2251
350
160
120
1551
2252
190
MoveParam
FreeGravity
0.016
0.016
0.016
0.016
0.016
0.016
0.016
0.016
0.016
0.016
0.016
——
0.016
GoStraightStateEndMaxSpeed
1.4931
1.8351
1.95131
1.62891
1.95131
1.6671
1.4495
2.2698
2.377
2.232
2.2698
1.9461
2.2698
2.83031
GoStraightToBrakeStateFrame
4
2
3
2
3
31
4
3
5
5
41
31
4
4
SpawnSpeed
2.2661
2.061
2.2661
4.03761
2.2661
3.061
2.2
3.8333
2.45
3.36
2.751
3.5672
2.875
3.051
PaintParam
DepthScaleMax
2.24
2.62
2.62
2.021
2.5
2.24
2.24
2.24
2.24
2.24
2.24
2.24
2.24
2.24
DepthScaleMaxBreakFree
2.24
2.62
2.62
2.021
2.5
2.24
2.24
2.24
2.24
2.24
2.24
2.24
2.24
2.24
DepthScaleMin
1.31
1.31
1.31
1.181
1.25
1.31
1.31
1.31
1.31
1.31
1.31
1.31
1.31
1.31
DepthScaleMinBreakFree
1.12
1.12
1.12
1.011
1.07
1.12
1.12
1.12
1.12
1.12
1.12
1.12
1.12
1.12
DistanceMiddle
1.1
3.75
1.1
1.1
4.2
1.1
1.1
1.1
1.1
1.1
1.1
1.1
1.1
0.5
WidthHalfFar
1.71
1.82
1.77
1.77
2.0511
2.071
1.71
1.841
2.25
1.88
2.041
1.77651
2.25
1.61
WidthHalfMiddle
1.93
2.28
2.11
2.19
2.1451
2.11
1.93
2.081
2.57
2.12
2.31
1.77651
2.25
2.35
WidthHalfNear
1.93
2.57
2.11
2.19
2.311
2.11
1.93
2.081
2.57
2.12
2.31
1.77651
2.25
2.35
spl__SpawnBulletAdditionMovePlayerParam
ZRate
2
2
2
2
2
2
2
2
2
2
2
2
2
2
SplashPaintParam
DepthMaxDropHeight
3
3
3
3
3
3
3
3
3
3
3
3
3
3
DepthMinDropHeight
10
10
10
10
10
10
10
10
10
10
10
10
10
10
WidthHalf
1.472
1.38
1.4835
1.4281
1.521
1.495
1.334
1.4375
1.5525
1.38
1.334
1.7825
1.633
1.357
WidthHalfNearest
2.0608
1.932
2.0769
2.0608
1.932
2.1677
1.9743
2.0125
2.1735
1.932
1.9743
2.4955
2.2862
1.8998
SplashSpawnParam
ForceSpawnNearestAddNumArray
[4]
—
[3]
—
[4]
[2]
[4, 8]1
———
[3, 6, 9]1
[3, 6, 9]
[3]
[4]
SpawnBetweenLength
9.2
6
9.5
9.5
12.5
5.5
11
8.8
6
10
11
12
6
15
SpawnNearestLength
1.2
1.15
1.2
1.15
1.3
1.3
1
0.8
1.3
1
1
1
1.35
1.25
SpawnNum
1.5
1.4
1.4
1.5
1
2.4
1.4
2
3.4
3
1.4
1.5
3
1.5
SplitNum
8
5
7
6
8
5
11
6
5
8
11
12
5
8
WallDropCollisionPaintParam
PaintRadiusFall
0.65
0.65
0.65
0.65
0.65
0.65
0.65
0.65
0.65
0.65
0.65
0.65
0.8
0.65
PaintRadiusGround
0.6
0.6
0.6
0.6
0.6
0.6
0.6
0.6
0.6
0.6
0.6
0.6
0.75
0.6
PaintRadiusShock
1.56
1.56
1.56
1.56
1.56
1.56
1.56
1.56
1.56
1.56
1.56
1.56
1.92
1.3
WallDropMoveParam
FallPeriodFirstFrameMax
40
40
40
40
40
40
40
40
40
40
40
40
35
40
FallPeriodFirstFrameMin
20
20
20
20
20
20
20
20
20
20
20
20
20
20
FallPeriodFirstTargetSpeed
0.06
0.06
0.06
0.06
0.06
0.06
0.06
0.06
0.06
0.06
0.06
0.06
0.065
0.06
FallPeriodLastFrameMax
35
35
35
35
35
35
35
35
35
35
35
35
40
35
FallPeriodLastFrameMin
15
15
15
15
15
15
15
15
15
15
15
15
25
15
FallPeriodSecondFrame
10
10
10
10
10
10
10
10
10
10
10
10
25
10
FallPeriodSecondTargetSpeed
0.06
0.06
0.06
0.06
0.06
0.06
0.06
0.06
0.06
0.06
0.06
0.06
0.09
0.06
FreeGravityType
value_0_008
value_0_008
value_0_008
value_0_008
value_0_008
value_0_008
value_0_008
value_0_008
value_0_008
value_0_008
value_0_008
——
value_0_008
WeaponParam
InkConsume
0.0092
0.008
0.0043
0.008
0.0051
0.0151
0.008
0.02
0.0231
0.016
0.0096
0.0111
0.02081
0.0241
Jump_DegBiasDecreaseStartFrame
25
25
25
25
25
25
25
25
25
25
25
25
20
25
Jump_DegBiasEndFrame
70
70
70
70
70
70
70
70
70
70
70
70
50
70
Jump_DegBiasMax
0.4
0.4
0.4
0.4
0.4
0.4
0.4
0.4
0.4
0.4
0.4
0.4
0.4
0.4
Jump_DegSwerve
11.661
17.491
14.581
0
15.541
12
12
6
11.3511
8
81
6
1
0
MoveSpeed
0.072
0.08
0.0761
0.072
0.072
0.06
0.0881
0.055
0.04
0.06
0.0791
0.08
0.06
0.0661
ShotGuideFrame
8
6
8
4
8
11
8
7
9
9
91
8
8
8
SquidShotShorteningFrame
1
2
2
1
2
1
1
1
1
1
1
——
0
Stand_DegBiasDecrease
0.015
0.01
0.01
0.005
0.01
0.015
0.005
0.005
0.02
0.01
0.02
0.005
0.005
0.005
Stand_DegBiasKf
0.01
0.02
0.02
0.01
0.03
0.03
0.0051
0.01
0.03
0.015
0.03
0.01
0.01
0.01
Stand_DegBiasMin
0.01
0.04
0.04
0.01
0.06
0.02
0.01
0.01
0.04
0.02
0.1
0.01
0.01
0.01
Stand_DegSwerve
4.862
11.661
11.661
0
12.631
6
4.752
2.51
4
2.51
4.52
1
1
0
Notes
Damage values are stored ×10, so a value of 450 means 45.0 damage.
Times are measured in frames, where 60 frames = 1 second.
Low, Mid and High show the same value with none, a moderate amount, and the maximum amount of the relevant Power Up gear ability equipped (Special Power Up for specials, Sub Power Up for subs).
Data credit: Lean