Support
Tacticooler
Last-Ditch Effort
Drop Roller
Ability Chunks Required
Sub Power Up
45
Run Speed Up
30
Intensify Action
25
Ink Saver (Main)
25
Ink Saver (Sub)
25
Quick Super Jump
25
Sub Resistance Up
20
Ink Recovery Up
15
Ink Resistance Up
15
Special Saver
10
Patch: 5.1
Sub weapon
Squid BeakonSquid Beakon

Ink tank consumption

Base

75%

Build

72.11%
Ink Saver (Sub)

No ink recovery time after usage

Value

0s

Quick Super Jump boost

Base

0AP

Build

14AP
Sub Power Up
Special weapon
Tenta MissilesTenta Missiles

Points to special

Base

190p
Special Charge Up

Special lost when splatted

Base

50%

Build

41.07%
Special Saver
Respawn Punisher

Special lost when splatted by RP user

Base

65%

Build

56.07%
Special Saver
Respawn Punisher

Tenta Missiles reticle radius

Base

140
Special Power Up
Sub weapon effect defense

Toxic Mist movement reduction

Base

100%

Build

90.59%
Sub Resistance Up

Point Sensor tracking time

Base

8s

Build

5.617s
Sub Resistance Up

Ink Mine tracking time

Base

5s

Build

4.167s
Sub Resistance Up

Angle Shooter tracking time

Base

5s

Build

3.517s
Sub Resistance Up
Point Sensor, Ink Mine and Angle Shooter tracking times are calculated against an opponent with 0AP of Sub Power Up.
Sub weapon damage defense
TypeDistanceBase damageDamage
Splat Bomb 3.6180180
Splat Bomb 73027.1
Suction Bomb 4.6180180
Suction Bomb 83027.1
Burst Bomb 06052.1
Burst Bomb 2.83530.4
Burst Bomb 42521.7
Fizzy Bomb 1.6-2.65043.5
Fizzy Bomb 3.8-5.453530.4
Curling Bomb 02018.1
Curling Bomb 1.6-4.6180180
Curling Bomb 5-83027.1
Autobomb 2.85180180
Autobomb 6.53027.1
Ink Mine 3.64540.7
Ink Mine 83531.7
Angle Shooter 04036.2
Torpedo (Splash)2.61210.8
Torpedo 2.66054.3
Torpedo 63531.7
Sprinkler and Splash Wall are not shown in the table but the damage caused by them can also be lowered by Sub Resistance Up
Main weapon damage
TypeDamage
Vertical 60
Vertical direct 120
Horizontal 30
Horizontal direct 45
Tenta Missiles damage
TypeDistanceDamage
Splash 1.1150
Splash 2.150
Splash 4.2530
Actions per ink tank
Squid BeakonSwingsFully charged shots
×034.8517.42
×19.724.86
Movement

Weight

Base

Light

Swim speed (units per frame)

Base

2.016
Swim Speed Up
Ninja Squid

Swim speed (holding Rainmaker)

Base

1.613
Swim Speed Up
Ninja Squid

Run speed (units per frame)

Base

1.04

Build

1.115
Run Speed Up

Squid Surge charge to full frames

Base

45

Build

35
Intensify Action

Run speed in enemy ink

Base

0.24
Ink Resistance Up

Frames before enemy ink damage

Base

0
Ink Resistance Up

Damage from enemy ink per second

Base

18hp
Ink Resistance Up

Max damage from enemy ink

Base

40hp
Ink Resistance Up
Miscellaneous

Ink tank full recovery time (squid form)

Base

3s
Ink Recovery Up

Ink tank full recovery time (humanoid form)

Base

10s
Ink Recovery Up

Quick respawn time

Base

7.5s
Quick Respawn
Respawn Punisher

Quick Respawn time (splatted by RP user)

Base

8.25s
Quick Respawn
Respawn Punisher

Super jump vulnerable frames

Base

80

Build

58
Quick Super Jump

Super jump time (total)

Base

3.633s

Build

3.267s
Quick Super Jump