Build 1
Build 2
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Ability Chunks Required

95

35

35

15

15

15

15

10
Patch: 5.0
Sub weapon
Torpedo

Ink tank consumption
Base
65%

No ink recovery time after usage
Value
1.467s
Velocity (decides range)
Base
1.36

Special weapon
Ultra Stamp

Points to special
Base
190p

Special lost when splatted
Base
50%


Special lost when splatted by RP user
Base
65%


Ultra Stamp duration
Base
7.5s

Sub weapon effect defense
Toxic Mist movement reduction
Base
100%

Point Sensor tracking time
Base
8s

Ink Mine tracking time
Base
5s

Angle Shooter tracking time
Base
5s

Point Sensor, Ink Mine and Angle Shooter tracking times are calculated against an opponent with 0AP of Sub Power Up.
Sub weapon damage defense
Type | Distance | Base damage | |
---|---|---|---|
![]() | 3.6 | 180 | |
![]() | 7 | 30 | |
![]() | 4.6 | 180 | |
![]() | 8 | 30 | |
![]() | 0 | 60 | |
![]() | 2.8 | 35 | |
![]() | 4 | 25 | |
![]() | 1.6-2.6 | 50 | |
![]() | 3.8-5.45 | 35 | |
![]() | 0 | 20 | |
![]() | 1.6-4.6 | 180 | |
![]() | 5-8 | 30 | |
![]() | 2.85 | 180 | |
![]() | 6.5 | 30 | |
![]() | 3.6 | 45 | |
![]() | 8 | 35 | |
![]() | 0 | 40 | |
![]() | 2.6 | 12 | |
![]() | 2.6 | 60 | |
![]() | 6 | 35 |
Sprinkler and Splash Wall are not shown in the table but the damage caused by them can also be lowered by Sub Resistance Up
Main weapon damage
Type | Damage |
---|---|
Vertical | 60 |
Vertical direct | 120 |
Horizontal | 30 |
Horizontal direct | 45 |
Ultra Stamp damage
Type | Distance | Damage |
---|---|---|
Throw (Direct) | 220 | |
Throw | 4 | 60 |
Throw | 8 | 30 |
Swing | 0 | 100 |
Swing | 4 | 40 |
Actions per ink tank
Torpedo | Swings | Fully charged shots |
---|---|---|
×0 | 33.33 | 16.67 |
×1 | 11.67 | 5.83 |
You can't launch more than one torpedo at a time due to game mechanics.
Movement
Weight
Base
Light
Swim speed (units per frame)
Base
2.016
Build
2.088


Swim speed (holding Rainmaker)
Base
1.613
Build
1.67


Run speed (units per frame)
Base
1.04

Squid Surge charge to full frames
Base
45

Run speed in enemy ink
Base
0.24
Build
0.334

Frames before enemy ink damage
Base
0
Build
10

Damage from enemy ink per second
Base
18hp
Build
12hp

Max damage from enemy ink
Base
40hp
Build
38hp

Miscellaneous
Ink tank full recovery time (squid form)
Base
3s

Ink tank full recovery time (humanoid form)
Base
10s

Quick respawn time
Base
7.5s
Build
5.133s


Quick Respawn time (splatted by RP user)
Base
8.25s
Build
7.75s


Super jump vulnerable frames
Base
80
Build
50

Super jump time (total)
Base
3.633s
Build
3.133s
