Build 1
Build 2
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Ability Chunks Required

55

45

45

10

10
Patch: 6.0
Sub weapon
Torpedo

Ink tank consumption
Base
65%

No ink recovery time after usage
Value
1.467s
Velocity (decides range)
Base
1.36
Build
1.505

Special weapon
Ultra Stamp

Points to special
Base
190p

Special lost when splatted
Base
50%
Build
29.26%


Special lost when splatted by RP user
Base
65%
Build
44.26%


Ultra Stamp duration
Base
7.5s

Sub weapon effect defense
Toxic Mist movement reduction
Base
100%

Point Sensor tracking time
Base
8s

Ink Mine tracking time
Base
5s

Angle Shooter tracking time
Base
5s

Point Sensor, Ink Mine and Angle Shooter tracking times are calculated against an opponent with 0AP of Sub Power Up.
Sub weapon damage defense
| Type | Distance | Base damage | |
|---|---|---|---|
| 3.6 | 180 | ||
| 7 | 30 | ||
| 4.6 | 180 | ||
| 8 | 30 | ||
| 0 | 60 | ||
| 2.8 | 35 | ||
| 4 | 25 | ||
| 1.6-2.6 | 50 | ||
| 3.8-5.45 | 35 | ||
| 0 | 20 | ||
| 1.6-4.6 | 180 | ||
| 5-8 | 30 | ||
| 2.85 | 180 | ||
| 6.5 | 30 | ||
| 3.6 | 45 | ||
| 8 | 35 | ||
| 0 | 40 | ||
| 2.6 | 12 | ||
| 2.6 | 60 | ||
| 6 | 35 |
Sprinkler and Splash Wall are not shown in the table but the damage caused by them can also be lowered by Sub Resistance Up
Main weapon damage
| Type | Damage |
|---|---|
| Vertical | 60 |
| Vertical direct | 120 |
| Horizontal | 30 |
| Horizontal direct | 45 |
Ultra Stamp damage
| Type | Distance | Damage |
|---|---|---|
| Throw (Direct) | 220 | |
| Throw | 4 | 60 |
| Throw | 8 | 30 |
| Swing | 0 | 100 |
| Swing | 4 | 40 |
Actions per ink tank
| Torpedo | Swings | Fully charged shots |
|---|---|---|
| ×0 | 33.33 | 16.67 |
| ×1 | 11.67 | 5.83 |
You can't launch more than one torpedo at a time due to game mechanics.
Movement
Weight
Base
Light
Swim speed (units per frame)
Base
2.016


Swim speed (holding Rainmaker)
Base
1.613


Run speed (units per frame)
Base
1.04
Build
1.079

Squid Surge charge to full frames
Base
45
Build
35

Run speed in enemy ink
Base
0.24

Frames before enemy ink damage
Base
0

Damage from enemy ink per second
Base
18hp

Max damage from enemy ink
Base
40hp

Miscellaneous
Ink tank full recovery time (squid form)
Base
3s
Build
2.6s

Ink tank full recovery time (humanoid form)
Base
10s
Build
7.583s

Quick respawn time
Base
7.5s


Quick Respawn time (splatted by RP user)
Base
8.25s


Super jump vulnerable frames
Base
80

Super jump time (total)
Base
3.633s









