Support
Tacticooler
Ability Chunks Required
Quick Respawn
118
Special Saver
40
Ink Saver (Sub)
10
Sub Resistance Up
10
Patch: 4.1
Sub weapon
Burst BombBurst Bomb

Ink tank consumption

Base

45%

Build

43.75%
Ink Saver (Sub)

No ink recovery time after usage

Value

1s

Velocity (decides range)

Base

1.12
Sub Power Up
Special weapon
ZipcasterZipcaster

Points to special

Base

200p
Special Charge Up

Special lost when splatted

Base

50%

Build

30.68%
Special Saver
Respawn Punisher

Special lost when splatted by RP user

Base

65%

Build

45.68%
Special Saver
Respawn Punisher

Zipcaster hook ink consumption

Base

4%
Special Power Up

Zipcaster ink consumption per sec

Base

10%
Special Power Up
Sub weapon effect defense

Toxic Mist movement reduction

Base

100%

Build

95.17%
Sub Resistance Up

Point Sensor tracking time

Base

8s

Build

6.467s
Sub Resistance Up

Ink Mine tracking time

Base

5s

Build

4.567s
Sub Resistance Up

Angle Shooter tracking time

Base

5s

Build

4.05s
Sub Resistance Up
Point Sensor, Ink Mine and Angle Shooter tracking times are calculated against an opponent with 0AP of Sub Power Up.
Sub weapon damage defense
TypeDistanceBaseDamage
Splat Bomb 3.6180180/180
Splat Bomb 73028.5/30
Suction Bomb 4.6180180/180
Suction Bomb 83028.5/30
Burst Bomb 06055/60
Burst Bomb 2.83532.1/35
Burst Bomb 42522.9/25
Fizzy Bomb 1.6-2.65045.9/50
Fizzy Bomb 3.8-5.453532.1/35
Curling Bomb 02019/20
Curling Bomb 1.6-4.6180180/180
Curling Bomb 5-83028.5/30
Autobomb 2.85180180/180
Autobomb 6.53028.5/30
Ink Mine 3.64542.8/45
Ink Mine 83533.3/35
Angle Shooter 04038/40
Torpedo (Splash)2.61211.4/12
Torpedo 2.66057.1/60
Torpedo 63533.3/35
Sprinkler and Splash Wall are not shown in the table but the damage caused by them can also be lowered by Sub Resistance Up
Main weapon damage
TypeDamage
Vertical 70
Vertical direct 140
Horizontal 35
Horizontal direct 55
Zipcaster damage
TypeDistanceDamage
Splash 060
Splash 3.235
Splash 425
Actions per ink tank
Burst BombSwingsFully charged shots
×019.238.55
×110.824.81
×22.411.07
Movement

Weight

Base

Normal

Swim speed (units per frame)

Base

1.92
Swim Speed Up
Ninja Squid

Swim speed (holding Rainmaker)

Base

1.536
Swim Speed Up
Ninja Squid

Run speed (units per frame)

Base

0.96
Run Speed Up

Squid Surge charge to full frames

Base

45
Intensify Action

Run speed in enemy ink

Base

0.24
Ink Resistance Up

Frames before enemy ink damage

Base

0
Ink Resistance Up

Damage from enemy ink per second

Base

18hp
Ink Resistance Up

Max damage from enemy ink

Base

40hp
Ink Resistance Up
Miscellaneous

Ink tank full recovery time (squid form)

Base

3s
Ink Recovery Up

Ink tank full recovery time (humanoid form)

Base

10s
Ink Recovery Up

Quick respawn time

Base

7.5s

Build

3.917s
Quick Respawn
Respawn Punisher

Quick Respawn time (splatted by RP user)

Base

8.25s

Build

7.383s
Quick Respawn
Respawn Punisher

Super jump vulnerable frames

Base

80
Quick Super Jump

Super jump time (total)

Base

3.633s
Quick Super Jump