Build 1
Build 2
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Ability Chunks Required

85

55

45

10

10

10

10
Patch: 5.0
Sub weapon
Burst Bomb

Ink tank consumption
Base
45%

No ink recovery time after usage
Value
1s
Velocity (decides range)
Base
1.12
Build
1.174

Special weapon
Zipcaster

Points to special
Base
200p

Special lost when splatted
Base
50%
Build
41.07%


Special lost when splatted by RP user
Base
65%
Build
56.07%


Zipcaster hook ink consumption
Base
4%
Build
3.55%

Zipcaster ink consumption per sec
Base
10%
Build
9.53%

Sub weapon effect defense
Toxic Mist movement reduction
Base
100%
Build
80.83%

Point Sensor tracking time
Base
8s
Build
4.183s

Ink Mine tracking time
Base
5s
Build
3.283s

Angle Shooter tracking time
Base
5s
Build
2.617s

Point Sensor, Ink Mine and Angle Shooter tracking times are calculated against an opponent with 0AP of Sub Power Up.
Sub weapon damage defense
| Type | Distance | Base | Damage |
|---|---|---|---|
| 3.6 | 180 | 180/180 | |
| 7 | 30 | 24.2/30 | |
| 4.6 | 180 | 180/180 | |
| 8 | 30 | 24.2/30 | |
| 0 | 60 | 47.3/60 | |
| 2.8 | 35 | 27.6/35 | |
| 4 | 25 | 19.7/25 | |
| 1.6-2.6 | 50 | 39.5/50 | |
| 3.8-5.45 | 35 | 27.6/35 | |
| 0 | 20 | 16.1/20 | |
| 1.6-4.6 | 180 | 180/180 | |
| 5-8 | 30 | 24.2/30 | |
| 2.85 | 180 | 180/180 | |
| 6.5 | 30 | 24.2/30 | |
| 3.6 | 45 | 36.3/45 | |
| 8 | 35 | 28.2/35 | |
| 0 | 40 | 32.3/40 | |
| 2.6 | 12 | 9.6/12 | |
| 2.6 | 60 | 48.4/60 | |
| 6 | 35 | 28.2/35 |
Sprinkler and Splash Wall are not shown in the table but the damage caused by them can also be lowered by Sub Resistance Up
Main weapon damage
| Type | Damage |
|---|---|
| Vertical | 70 |
| Vertical direct | 140 |
| Horizontal | 35 |
| Horizontal direct | 55 |
Zipcaster damage
| Type | Distance | Damage |
|---|---|---|
| Splash | 0 | 80 |
| Splash | 4.8 | 45 |
| Splash | 6 | 35 |
Actions per ink tank
| Burst Bomb | Swings | Fully charged shots |
|---|---|---|
| ×0 | 25.25 | 11.22 |
| ×1 | 13.89 | 6.17 |
| ×2 | 2.52 | 1.12 |
Movement
Weight
Base
Normal
Swim speed (units per frame)
Base
1.92


Swim speed (holding Rainmaker)
Base
1.536


Run speed (units per frame)
Base
0.96

Squid Surge charge to full frames
Base
45

Run speed in enemy ink
Base
0.24

Frames before enemy ink damage
Base
0

Damage from enemy ink per second
Base
18hp

Max damage from enemy ink
Base
40hp

Miscellaneous
Ink tank full recovery time (squid form)
Base
3s
Build
2.9s

Ink tank full recovery time (humanoid form)
Base
10s
Build
9.4s

Quick respawn time
Base
7.5s
Build
6.3s


Quick Respawn time (splatted by RP user)
Base
8.25s
Build
8s


Super jump vulnerable frames
Base
80

Super jump time (total)
Base
3.633s









