Build 1
Build 2
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Ability Chunks Required

60

55

40

15

15

10

10

10

10

10
Patch: 4.0
Main weapon
.96 Gal

Shot spread in degrees (jumping)
Base
11.35°

Shot spread in degrees (ground)
Value
4°
Sub weapon
Sprinkler

Ink tank consumption
Base
60%
Build
57.69%

No ink recovery time after usage
Value
1s
Full power phase duration
Base
5s
Build
5.483s

Mid phase duration
Base
15s
Build
15.2s

Special weapon
Ink Vac

Points to special
Base
190p
Build
185p

Special lost when splatted
Base
50%
Build
41.07%


Special lost when splatted by RP user
Base
65%
Build
56.07%


Ink Vac sucking radius
Base
0.8-3.3

Sub weapon effect defense
Toxic Mist movement reduction
Base
100%
Build
86.24%

Point Sensor tracking time
Base
8s
Build
4.933s

Ink Mine tracking time
Base
5s
Build
3.767s

Angle Shooter tracking time
Base
5s
Build
3.083s

Point Sensor, Ink Mine and Angle Shooter tracking times are calculated against an opponent with 0AP of Sub Power Up.
Sub weapon damage defense
| Type | Distance | Base damage | Damage |
|---|---|---|---|
| 3.6 | 180 | 180 | |
| 7 | 30 | 25.8 | |
| 4.6 | 180 | 180 | |
| 8 | 30 | 25.8 | |
| 0 | 60 | 49.9 | |
| 2.8 | 35 | 29.1 | |
| 4 | 25 | 20.8 | |
| 1.6-2.6 | 50 | 41.6 | |
| 3.8-5.45 | 35 | 29.1 | |
| 0 | 20 | 17.2 | |
| 1.6-4.6 | 180 | 180 | |
| 5-8 | 30 | 25.8 | |
| 2.85 | 180 | 180 | |
| 6.5 | 30 | 25.8 | |
| 3.6 | 45 | 38.8 | |
| 8 | 35 | 30.1 | |
| 0 | 35 | 30.1 | |
| 2.6 | 12 | 10.3 | |
| 2.6 | 60 | 51.7 | |
| 6 | 35 | 30.1 |
Sprinkler and Splash Wall are not shown in the table but the damage caused by them can also be lowered by Sub Resistance Up
Main weapon damage
| Type | Damage |
|---|---|
| Maximum | 62 2 hits to splat |
| Minimum | 35 |
Ink Vac damage
| Type | Distance | Damage |
|---|---|---|
| Maximum charge | 8 | 220 |
| Minimum charge | 4 | 220 |
Actions per ink tank
| Sprinkler | Shots |
|---|---|
| ×0 | 48.34 |
| ×1 | 20.46 |
Movement
Weight
Base
Normal
Swim speed (units per frame)
Base
1.92
Build
1.859


Swim speed (holding Rainmaker)
Base
1.536
Build
1.487


Run speed (units per frame)
Base
0.96

Run speed while shooting
Base
0.4

Squid Surge charge to full frames
Base
45

Run speed in enemy ink
Base
0.24
Build
0.334

Frames before enemy ink damage
Base
0
Build
10

Damage from enemy ink per second
Base
18hp
Build
12hp

Max damage from enemy ink
Base
40hp
Build
38hp

Miscellaneous
Ink tank full recovery time (squid form)
Base
3s

Ink tank full recovery time (humanoid form)
Base
10s

Quick respawn time
Base
7.5s


Quick Respawn time (splatted by RP user)
Base
8.25s


Super jump vulnerable frames
Base
80

Super jump time (total)
Base
3.633s










