Build 1
Build 2
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Ability Chunks Required

90

30

30

20

15

15

15

10

10

10
Patch: 4.0
Main weapon
Splattershot Pro

Shot spread in degrees (jumping)
Base
6°

Shot spread in degrees (ground)
Value
2.7°
Sub weapon
Angle Shooter

Ink tank consumption
Base
40%

No ink recovery time after usage
Value
0.833s
Velocity (decides range)
Base
6
Build
6.046

Marking duration
Base
5s
Build
5.483s

Special weapon
Crab Tank

Points to special
Base
180p

Special lost when splatted
Base
50%


Special lost when splatted by RP user
Base
65%


Crab Tank duration
Base
8s
Build
8.3s

Sub weapon effect defense
Toxic Mist movement reduction
Base
100%

Point Sensor tracking time
Base
8s

Ink Mine tracking time
Base
5s

Angle Shooter tracking time
Base
5s

Point Sensor, Ink Mine and Angle Shooter tracking times are calculated against an opponent with 0AP of Sub Power Up.
Sub weapon damage defense
| Type | Distance | Base damage |
|---|---|---|
| 3.6 | 180 | |
| 7 | 30 | |
| 4.6 | 180 | |
| 8 | 30 | |
| 0 | 60 | |
| 2.8 | 35 | |
| 4 | 25 | |
| 1.6-2.6 | 50 | |
| 3.8-5.45 | 35 | |
| 0 | 20 | |
| 1.6-4.6 | 180 | |
| 5-8 | 30 | |
| 2.85 | 180 | |
| 6.5 | 30 | |
| 3.6 | 45 | |
| 8 | 35 | |
| 0 | 35 | |
| 2.6 | 12 | |
| 2.6 | 60 | |
| 6 | 35 |
Sprinkler and Splash Wall are not shown in the table but the damage caused by them can also be lowered by Sub Resistance Up
Main weapon damage
| Type | Damage |
|---|---|
| Maximum | 42 3 hits to splat |
| Minimum | 21 |
Crab Tank damage
| Type | Distance | Damage |
|---|---|---|
| Cannon | 0 | 90 |
| Cannon | 1 | 60 |
| Cannon | 5.6 | 30 |
| Bullet (Maximum) | 32 | |
| Bullet (Minimum) | 16 | |
| Bump | 40 |
Actions per ink tank
| Angle Shooter | Shots |
|---|---|
| ×0 | 69.6 |
| ×1 | 41.76 |
| ×2 | 13.92 |
Movement
Weight
Base
Normal
Swim speed (units per frame)
Base
1.92
Build
2.01


Swim speed (holding Rainmaker)
Base
1.536
Build
1.608


Run speed (units per frame)
Base
0.96

Run speed while shooting
Base
0.55

Squid Surge charge to full frames
Base
45

Run speed in enemy ink
Base
0.24
Build
0.334

Frames before enemy ink damage
Base
0
Build
10

Damage from enemy ink per second
Base
18hp
Build
12hp

Max damage from enemy ink
Base
40hp
Build
38hp

Miscellaneous
Ink tank full recovery time (squid form)
Base
3s
Build
2.817s

Ink tank full recovery time (humanoid form)
Base
10s
Build
8.817s

Quick respawn time
Base
7.5s


Quick Respawn time (splatted by RP user)
Base
8.25s


Super jump vulnerable frames
Base
80

Super jump time (total)
Base
3.633s









