Build 1
Build 2
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Ability Chunks Required

45

35

30

30

25

15

15

15

15

10

10
Patch: 5.0
Main weapon
N-ZAP '89

Shot spread in degrees (jumping)
Base
12°
Build
8.5°

Shot spread in degrees (ground)
Value
5°
Sub weapon
Autobomb

Ink tank consumption
Base
55%

No ink recovery time after usage
Value
1.417s
Velocity (decides range)
Base
1.12

Special weapon
Super Chump

Points to special
Base
180p
Build
166p

Special lost when splatted
Base
50%
Build
41.07%


Special lost when splatted by RP user
Base
65%
Build
56.07%


Super Chump damage distance
Base
1

Super Chump paint radius
Base
2.5

Sub weapon effect defense
Toxic Mist movement reduction
Base
100%

Point Sensor tracking time
Base
8s

Ink Mine tracking time
Base
5s

Angle Shooter tracking time
Base
5s

Point Sensor, Ink Mine and Angle Shooter tracking times are calculated against an opponent with 0AP of Sub Power Up.
Sub weapon damage defense
Type | Distance | Base damage |
---|---|---|
![]() | 3.6 | 180 |
![]() | 7 | 30 |
![]() | 4.6 | 180 |
![]() | 8 | 30 |
![]() | 0 | 60 |
![]() | 2.8 | 35 |
![]() | 4 | 25 |
![]() | 1.6-2.6 | 50 |
![]() | 3.8-5.45 | 35 |
![]() | 0 | 20 |
![]() | 1.6-4.6 | 180 |
![]() | 5-8 | 30 |
![]() | 2.85 | 180 |
![]() | 6.5 | 30 |
![]() | 3.6 | 45 |
![]() | 8 | 35 |
![]() | 0 | 40 |
![]() | 2.6 | 12 |
![]() | 2.6 | 60 |
![]() | 6 | 35 |
Sprinkler and Splash Wall are not shown in the table but the damage caused by them can also be lowered by Sub Resistance Up
Main weapon damage
Type | Damage |
---|---|
Maximum | 28 4 hits to splat |
Minimum | 14 |
Super Chump damage
Type | Distance | Damage |
---|---|---|
Splash | 3.6 | 70 |
Splash | 6 | 35 |
Actions per ink tank
Autobomb | Shots |
---|---|
×0 | 125 |
×1 | 56.25 |
Movement
Weight
Base
Light
Swim speed (units per frame)
Base
2.016
Build
2.088


Swim speed (holding Rainmaker)
Base
1.613
Build
1.67


Run speed (units per frame)
Base
1.04
Build
1.115

Run speed while shooting
Base
0.84
Build
0.88

Squid Surge charge to full frames
Base
45
Build
30

Run speed in enemy ink
Base
0.24
Build
0.334

Frames before enemy ink damage
Base
0
Build
10

Damage from enemy ink per second
Base
18hp
Build
12hp

Max damage from enemy ink
Base
40hp
Build
38hp

Miscellaneous
Ink tank full recovery time (squid form)
Base
3s

Ink tank full recovery time (humanoid form)
Base
10s

Quick respawn time
Base
7.5s


Quick Respawn time (splatted by RP user)
Base
8.25s


Super jump vulnerable frames
Base
80
Build
58

Super jump time (total)
Base
3.633s
Build
3.267s
