Build 1
Build 2
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Ability Chunks Required

93

39

10

10

10
Patch: 4.1
Main weapon
Dark Tetra Dualies

Shot spread in degrees (jumping)
Base
12.8°
Build
10.75°

Shot spread in degrees (ground)
Value
7.4°
Sub weapon
Autobomb

Ink tank consumption
Base
55%

No ink recovery time after usage
Value
1.417s
Velocity (decides range)
Base
1.12

Special weapon
Reefslider

Points to special
Base
200p
Build
174p

Special lost when splatted
Base
50%


Special lost when splatted by RP user
Base
65%


Reefslider damage distance
Base
1
Build
1.02

Reefslider paint radius
Base
9.5
Build
9.68

Sub weapon effect defense
Toxic Mist movement reduction
Base
100%
Build
95.17%

Point Sensor tracking time
Base
8s
Build
6.467s

Ink Mine tracking time
Base
5s
Build
4.567s

Angle Shooter tracking time
Base
5s
Build
4.05s

Point Sensor, Ink Mine and Angle Shooter tracking times are calculated against an opponent with 0AP of Sub Power Up.
Sub weapon damage defense
| Type | Distance | Base | Damage |
|---|---|---|---|
| 3.6 | 180 | 180/180 | |
| 7 | 30 | 28.5/30 | |
| 4.6 | 180 | 180/180 | |
| 8 | 30 | 28.5/30 | |
| 0 | 60 | 55/60 | |
| 2.8 | 35 | 32.1/35 | |
| 4 | 25 | 22.9/25 | |
| 1.6-2.6 | 50 | 45.9/50 | |
| 3.8-5.45 | 35 | 32.1/35 | |
| 0 | 20 | 19/20 | |
| 1.6-4.6 | 180 | 180/180 | |
| 5-8 | 30 | 28.5/30 | |
| 2.85 | 180 | 180/180 | |
| 6.5 | 30 | 28.5/30 | |
| 3.6 | 45 | 42.8/45 | |
| 8 | 35 | 33.3/35 | |
| 0 | 40 | 38/40 | |
| 2.6 | 12 | 11.4/12 | |
| 2.6 | 60 | 57.1/60 | |
| 6 | 35 | 33.3/35 |
Sprinkler and Splash Wall are not shown in the table but the damage caused by them can also be lowered by Sub Resistance Up
Main weapon damage
| Type | Damage |
|---|---|
| Maximum | 28 4 hits to splat |
| Minimum | 14 |
Reefslider damage
| Type | Distance | Damage |
|---|---|---|
| Splash | 7.5 | 220 |
| Splash | 13.5 | 70 |
Actions per ink tank
| Autobomb | Shots | Dodge Rolls |
|---|---|---|
| ×0 | 179.59 | 47.89 |
| ×1 | 80.82 | 21.55 |
Movement
Weight
Base
Normal
Swim speed (units per frame)
Base
1.92


Swim speed (holding Rainmaker)
Base
1.536


Run speed (units per frame)
Base
0.96

Run speed while shooting
Base
0.72

Squid Surge charge to full frames
Base
45
Build
35

Run speed in enemy ink
Base
0.24

Frames before enemy ink damage
Base
0

Damage from enemy ink per second
Base
18hp

Max damage from enemy ink
Base
40hp

Miscellaneous
Ink tank full recovery time (squid form)
Base
3s

Ink tank full recovery time (humanoid form)
Base
10s

Quick respawn time
Base
7.5s


Quick Respawn time (splatted by RP user)
Base
8.25s


Super jump vulnerable frames
Base
80

Super jump time (total)
Base
3.633s









