Build 1
Build 2
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Ability Chunks Required

75

45

15

15

13

10

10

3
Patch: 6.0
Main weapon
Custom Dualie Squelchers

Shot spread in degrees (jumping)
Base
8°

Shot spread in degrees (ground)
Value
4°
Sub weapon
Squid Beakon

Ink tank consumption
Base
75%

No ink recovery time after usage
Value
0s
Quick Super Jump boost
Base
0AP

Special weapon
Super Chump

Points to special
Base
210p
Build
194p

Special lost when splatted
Base
50%
Build
41.07%


Special lost when splatted by RP user
Base
65%
Build
56.07%


Super Chump damage distance
Base
1

Super Chump paint radius
Base
2.5

Sub weapon effect defense
Toxic Mist movement reduction
Base
100%

Point Sensor tracking time
Base
8s

Ink Mine tracking time
Base
5s

Angle Shooter tracking time
Base
5s

Point Sensor, Ink Mine and Angle Shooter tracking times are calculated against an opponent with 0AP of Sub Power Up.
Sub weapon damage defense
| Type | Distance | Base damage | |
|---|---|---|---|
| 3.6 | 180 | ||
| 7 | 30 | ||
| 4.6 | 180 | ||
| 8 | 30 | ||
| 0 | 60 | ||
| 2.8 | 35 | ||
| 4 | 25 | ||
| 1.6-2.6 | 50 | ||
| 3.8-5.45 | 35 | ||
| 0 | 20 | ||
| 1.6-4.6 | 180 | ||
| 5-8 | 30 | ||
| 2.85 | 180 | ||
| 6.5 | 30 | ||
| 3.6 | 45 | ||
| 8 | 35 | ||
| 0 | 40 | ||
| 2.6 | 12 | ||
| 2.6 | 60 | ||
| 6 | 35 |
Sprinkler and Splash Wall are not shown in the table but the damage caused by them can also be lowered by Sub Resistance Up
Main weapon damage
| Type | Damage |
|---|---|
| Maximum | 28 4 hits to splat |
| Minimum | 14 |
Super Chump damage
| Type | Distance | Damage |
|---|---|---|
| Splash | 3.6 | 70 |
| Splash | 6 | 35 |
Actions per ink tank
| Squid Beakon | Shots | Dodge Rolls |
|---|---|---|
| ×0 | 96.49 | 14.47 |









