Build 1
Build 2
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Ability Chunks Required

30

25

25

25

20

15

15

15

15

10

10

10
Patch: 4.1
Main weapon
Dualie Squelchers

Shot spread in degrees (jumping)
Base
8°
Build
6.48°

Shot spread in degrees (ground)
Value
4°
Sub weapon
Splat Bomb

Ink tank consumption
Base
70%

No ink recovery time after usage
Value
1s
Velocity (decides range)
Base
1.12
Build
1.174

Special weapon
Wave Breaker

Points to special
Base
200p
Build
195p

Special lost when splatted
Base
50%
Build
41.07%


Special lost when splatted by RP user
Base
65%
Build
56.07%


Wave Breaker wave max radius
Base
20

Sub weapon effect defense
Toxic Mist movement reduction
Base
100%
Build
95.17%

Point Sensor tracking time
Base
8s
Build
6.467s

Ink Mine tracking time
Base
5s
Build
4.567s

Angle Shooter tracking time
Base
5s
Build
4.05s

Point Sensor, Ink Mine and Angle Shooter tracking times are calculated against an opponent with 0AP of Sub Power Up.
Sub weapon damage defense
| Type | Distance | Base | Damage |
|---|---|---|---|
| 3.6 | 180 | 180/180 | |
| 7 | 30 | 28.5/30 | |
| 4.6 | 180 | 180/180 | |
| 8 | 30 | 28.5/30 | |
| 0 | 60 | 55/60 | |
| 2.8 | 35 | 32.1/35 | |
| 4 | 25 | 22.9/25 | |
| 1.6-2.6 | 50 | 45.9/50 | |
| 3.8-5.45 | 35 | 32.1/35 | |
| 0 | 20 | 19/20 | |
| 1.6-4.6 | 180 | 180/180 | |
| 5-8 | 30 | 28.5/30 | |
| 2.85 | 180 | 180/180 | |
| 6.5 | 30 | 28.5/30 | |
| 3.6 | 45 | 42.8/45 | |
| 8 | 35 | 33.3/35 | |
| 0 | 40 | 38/40 | |
| 2.6 | 12 | 11.4/12 | |
| 2.6 | 60 | 57.1/60 | |
| 6 | 35 | 33.3/35 |
Sprinkler and Splash Wall are not shown in the table but the damage caused by them can also be lowered by Sub Resistance Up
Main weapon damage
| Type | Damage |
|---|---|
| Maximum | 28 4 hits to splat |
| Minimum | 14 |
Wave Breaker damage
| Type | Damage |
|---|---|
| Wave | 45 |
| Direct | 30 |
Actions per ink tank
| Splat Bomb | Shots | Dodge Rolls |
|---|---|---|
| ×0 | 83.33 | 12.5 |
| ×1 | 25 | 3.75 |
Movement
Weight
Base
Normal
Swim speed (units per frame)
Base
1.92
Build
1.728


Swim speed (holding Rainmaker)
Base
1.536
Build
1.382


Run speed (units per frame)
Base
0.96

Run speed while shooting
Base
0.72

Squid Surge charge to full frames
Base
45
Build
35

Run speed in enemy ink
Base
0.24

Frames before enemy ink damage
Base
0

Damage from enemy ink per second
Base
18hp

Max damage from enemy ink
Base
40hp

Miscellaneous
Ink tank full recovery time (squid form)
Base
3s

Ink tank full recovery time (humanoid form)
Base
10s

Quick respawn time
Base
7.5s
Build
6.75s


Quick Respawn time (splatted by RP user)
Base
8.25s
Build
8.133s


Super jump vulnerable frames
Base
80
Build
58

Super jump time (total)
Base
3.633s
Build
3.267s









