Build 1
Build 2
Compare

Ability Chunks Required

60

60

45

45

45

30

10
Patch: 4.1
Main weapon
Dualie Squelchers

Shot spread in degrees (jumping)
Base
8°
Build
5.66°

Shot spread in degrees (ground)
Value
4°
Sub weapon
Splat Bomb

Ink tank consumption
Base
70%
Build
62.58%

No ink recovery time after usage
Value
1s
Velocity (decides range)
Base
1.12
Build
1.274

Special weapon
Wave Breaker

Points to special
Base
200p
Build
184p

Special lost when splatted
Base
50%


Special lost when splatted by RP user
Base
65%


Wave Breaker wave max radius
Base
20

Sub weapon effect defense
Toxic Mist movement reduction
Base
100%
Build
90.59%

Point Sensor tracking time
Base
8s
Build
5.617s

Ink Mine tracking time
Base
5s
Build
4.167s

Angle Shooter tracking time
Base
5s
Build
3.517s

Point Sensor, Ink Mine and Angle Shooter tracking times are calculated against an opponent with 0AP of Sub Power Up.
Sub weapon damage defense
| Type | Distance | Base | Damage |
|---|---|---|---|
| 3.6 | 180 | 180/180 | |
| 7 | 30 | 27.1/30 | |
| 4.6 | 180 | 180/180 | |
| 8 | 30 | 27.1/30 | |
| 0 | 60 | 52.1/60 | |
| 2.8 | 35 | 30.4/35 | |
| 4 | 25 | 21.7/25 | |
| 1.6-2.6 | 50 | 43.5/50 | |
| 3.8-5.45 | 35 | 30.4/35 | |
| 0 | 20 | 18.1/20 | |
| 1.6-4.6 | 180 | 180/180 | |
| 5-8 | 30 | 27.1/30 | |
| 2.85 | 180 | 180/180 | |
| 6.5 | 30 | 27.1/30 | |
| 3.6 | 45 | 40.7/45 | |
| 8 | 35 | 31.7/35 | |
| 0 | 40 | 36.2/40 | |
| 2.6 | 12 | 10.8/12 | |
| 2.6 | 60 | 54.3/60 | |
| 6 | 35 | 31.7/35 |
Sprinkler and Splash Wall are not shown in the table but the damage caused by them can also be lowered by Sub Resistance Up
Main weapon damage
| Type | Damage |
|---|---|
| Maximum | 28 4 hits to splat |
| Minimum | 14 |
Wave Breaker damage
| Type | Damage |
|---|---|
| Wave | 45 |
| Direct | 30 |
Actions per ink tank
| Splat Bomb | Shots | Dodge Rolls |
|---|---|---|
| ×0 | 83.33 | 12.5 |
| ×1 | 31.19 | 4.68 |
Movement
Weight
Base
Normal
Swim speed (units per frame)
Base
1.92
Build
2.065


Swim speed (holding Rainmaker)
Base
1.536
Build
1.652


Run speed (units per frame)
Base
0.96

Run speed while shooting
Base
0.72

Squid Surge charge to full frames
Base
45
Build
26

Run speed in enemy ink
Base
0.24
Build
0.334

Frames before enemy ink damage
Base
0
Build
10

Damage from enemy ink per second
Base
18hp
Build
12hp

Max damage from enemy ink
Base
40hp
Build
38hp

Miscellaneous
Ink tank full recovery time (squid form)
Base
3s

Ink tank full recovery time (humanoid form)
Base
10s

Quick respawn time
Base
7.5s


Quick Respawn time (splatted by RP user)
Base
8.25s


Super jump vulnerable frames
Base
80

Super jump time (total)
Base
3.633s









