Build 1
Build 2
Compare

Ability Chunks Required

55

45

35

30

15

15

10

10

10

10
Patch: 6.0
Main weapon
Enperry Splat Dualies

Shot spread in degrees (jumping)
Base
7.5°

Shot spread in degrees (ground)
Value
2°
Sub weapon
Curling Bomb

Ink tank consumption
Base
65%
Build
60.72%

No ink recovery time after usage
Value
1.167s
Velocity (decides range)
Base
0.4
Build
0.412

Special weapon
Triple Splashdown

Points to special
Base
190p

Special lost when splatted
Base
50%


Special lost when splatted by RP user
Base
65%


Triple Splashdown damage distance
Base
1

Triple Splashdown paint radius
Base
9

Sub weapon effect defense
Toxic Mist movement reduction
Base
100%

Point Sensor tracking time
Base
8s

Ink Mine tracking time
Base
5s

Angle Shooter tracking time
Base
5s

Point Sensor, Ink Mine and Angle Shooter tracking times are calculated against an opponent with 0AP of Sub Power Up.
Sub weapon damage defense
| Type | Distance | Base damage | |
|---|---|---|---|
| 3.6 | 180 | ||
| 7 | 30 | ||
| 4.6 | 180 | ||
| 8 | 30 | ||
| 0 | 60 | ||
| 2.8 | 35 | ||
| 4 | 25 | ||
| 1.6-2.6 | 50 | ||
| 3.8-5.45 | 35 | ||
| 0 | 20 | ||
| 1.6-4.6 | 180 | ||
| 5-8 | 30 | ||
| 2.85 | 180 | ||
| 6.5 | 30 | ||
| 3.6 | 45 | ||
| 8 | 35 | ||
| 0 | 40 | ||
| 2.6 | 12 | ||
| 2.6 | 60 | ||
| 6 | 35 |
Sprinkler and Splash Wall are not shown in the table but the damage caused by them can also be lowered by Sub Resistance Up
Main weapon damage
| Type | Damage |
|---|---|
| Maximum | 30 4 hits to splat |
| Minimum | 15 |
Triple Splashdown damage
| Type | Distance | Damage |
|---|---|---|
| Splash | 7 | 220 |
| Splash | 12 | 60 |
Actions per ink tank
| Curling Bomb | Shots | Dodge Rolls |
|---|---|---|
| ×0 | 160.82 | 16.54 |
| ×1 | 63.17 | 6.5 |
Movement
Weight
Base
Normal
Swim speed (units per frame)
Base
1.92
Build
2.104


Swim speed (holding Rainmaker)
Base
1.536
Build
1.683


Run speed (units per frame)
Base
0.96
Build
1.006

Run speed while shooting
Base
0.8
Build
0.819

Squid Surge charge to full frames
Base
45

Run speed in enemy ink
Base
0.24

Frames before enemy ink damage
Base
0

Damage from enemy ink per second
Base
18hp

Max damage from enemy ink
Base
40hp

Miscellaneous
Ink tank full recovery time (squid form)
Base
3s
Build
2.9s

Ink tank full recovery time (humanoid form)
Base
10s
Build
9.4s

Quick respawn time
Base
7.5s
Build
7.117s


Quick Respawn time (splatted by RP user)
Base
8.25s
Build
8.133s


Super jump vulnerable frames
Base
80
Build
50

Super jump time (total)
Base
3.633s
Build
3.133s









