Build 1
Build 2
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Ability Chunks Required

75

55

25

20

20

15

15
Patch: 6.0
Main weapon
Enperry Splat Dualies

Shot spread in degrees (jumping)
Base
7.5°

Shot spread in degrees (ground)
Value
2°
Sub weapon
Curling Bomb

Ink tank consumption
Base
65%

No ink recovery time after usage
Value
1.167s
Velocity (decides range)
Base
0.4

Special weapon
Triple Splashdown

Points to special
Base
190p

Special lost when splatted
Base
50%
Build
35.39%


Special lost when splatted by RP user
Base
65%
Build
50.39%


Triple Splashdown damage distance
Base
1
Build
1.0188

Triple Splashdown paint radius
Base
9
Build
9.3389

Sub weapon effect defense
Toxic Mist movement reduction
Base
100%

Point Sensor tracking time
Base
8s

Ink Mine tracking time
Base
5s

Angle Shooter tracking time
Base
5s

Point Sensor, Ink Mine and Angle Shooter tracking times are calculated against an opponent with 0AP of Sub Power Up.
Sub weapon damage defense
| Type | Distance | Base damage | |
|---|---|---|---|
| 3.6 | 180 | ||
| 7 | 30 | ||
| 4.6 | 180 | ||
| 8 | 30 | ||
| 0 | 60 | ||
| 2.8 | 35 | ||
| 4 | 25 | ||
| 1.6-2.6 | 50 | ||
| 3.8-5.45 | 35 | ||
| 0 | 20 | ||
| 1.6-4.6 | 180 | ||
| 5-8 | 30 | ||
| 2.85 | 180 | ||
| 6.5 | 30 | ||
| 3.6 | 45 | ||
| 8 | 35 | ||
| 0 | 40 | ||
| 2.6 | 12 | ||
| 2.6 | 60 | ||
| 6 | 35 |
Sprinkler and Splash Wall are not shown in the table but the damage caused by them can also be lowered by Sub Resistance Up
Main weapon damage
| Type | Damage |
|---|---|
| Maximum | 30 4 hits to splat |
| Minimum | 15 |
Triple Splashdown damage
| Type | Distance | Damage |
|---|---|---|
| Splash | 7 | 220 |
| Splash | 12 | 60 |
Actions per ink tank
| Curling Bomb | Shots | Dodge Rolls |
|---|---|---|
| ×0 | 175.03 | 18 |
| ×1 | 61.26 | 6.3 |
Movement
Weight
Base
Normal
Swim speed (units per frame)
Base
1.92
Build
1.77


Swim speed (holding Rainmaker)
Base
1.536
Build
1.416


Run speed (units per frame)
Base
0.96

Run speed while shooting
Base
0.8

Squid Surge charge to full frames
Base
45

Run speed in enemy ink
Base
0.24
Build
0.501

Frames before enemy ink damage
Base
0
Build
23

Damage from enemy ink per second
Base
18hp
Build
12hp

Max damage from enemy ink
Base
40hp
Build
32.3hp

Miscellaneous
Ink tank full recovery time (squid form)
Base
3s

Ink tank full recovery time (humanoid form)
Base
10s

Quick respawn time
Base
7.5s


Quick Respawn time (splatted by RP user)
Base
8.25s


Super jump vulnerable frames
Base
80

Super jump time (total)
Base
3.633s









