Support
Tacticooler
Opening Gambit
Ability Chunks Required
Sub Resistance Up
105
Ink Resistance Up
60
Special Power Up
30
Run Speed Up
15
Swim Speed Up
15
Sub Power Up
10
Ink Recovery Up
10
Quick Super Jump
10
Special Saver
10
Patch: 4.0
Main weapon
Nautilus 47Nautilus 47

Shot spread in degrees (jumping)

Base

3.6°
Intensify Action

Shot spread in degrees (ground)

Value

3.3°

No ink recovery time after usage

Value

0.667s

Max charge hold time

Value

3.333s
Sub weapon
Point SensorPoint Sensor

Ink tank consumption

Base

45%
Ink Saver (Sub)

No ink recovery time after usage

Value

1.25s

Velocity (decides range)

Base

1.38

Build

1.438
Sub Power Up

Marking duration

Base

8s

Build

8.783s
Sub Power Up
Special weapon
Ink StormInk Storm

Points to special

Base

190p
Special Charge Up

Special lost when splatted

Base

50%

Build

41.07%
Special Saver
Respawn Punisher

Special lost when splatted by RP user

Base

65%

Build

56.07%
Special Saver
Respawn Punisher

Ink Storm duration

Base

8s

Build

8.383s
Special Power Up

Ink Storm throw distance

Base

1.12

Build

1.23
Special Power Up
Sub weapon effect defense

Toxic Mist movement reduction

Base

100%

Build

73.52%
Sub Resistance Up

Point Sensor tracking time

Base

8s

Build

3.267s
Sub Resistance Up

Ink Mine tracking time

Base

5s

Build

2.633s
Sub Resistance Up

Angle Shooter tracking time

Base

5s

Build

2.05s
Sub Resistance Up
Point Sensor, Ink Mine and Angle Shooter tracking times are calculated against an opponent with 0AP of Sub Power Up.
Sub weapon damage defense
TypeDistanceBase damageDamage
Splat Bomb 3.6180180
Splat Bomb 73022
Suction Bomb 4.6180180
Suction Bomb 83022
Burst Bomb 06044.4
Burst Bomb 2.83525.9
Burst Bomb 42518.5
Fizzy Bomb 1.6-2.65037
Fizzy Bomb 3.8-5.453525.9
Curling Bomb 02014.7
Curling Bomb 1.6-4.6180180
Curling Bomb 5-83022
Autobomb 2.85180180
Autobomb 6.53022
Ink Mine 3.64533
Ink Mine 83525.7
Angle Shooter 03525.7
Torpedo (Splash)2.6128.8
Torpedo 2.66044.1
Torpedo 63525.7
Sprinkler and Splash Wall are not shown in the table but the damage caused by them can also be lowered by Sub Resistance Up
Main weapon damage
TypeDamage
Maximum 32 4 hits to splat
Minimum 16
Ink Storm damage
TypeDamage
Tick 0.4
Actions per ink tank
Point SensorFull charges
×06.67
×13.67
×20.67
Movement

Weight

Base

Normal

Swim speed (units per frame)

Base

1.92
Swim Speed Up
Ninja Squid

Swim speed (holding Rainmaker)

Base

1.536
Swim Speed Up
Ninja Squid

Run speed (units per frame)

Base

0.96
Run Speed Up

Run speed while shooting

Base

0.7
Run Speed Up

Run speed while charging

Base

0.4
Run Speed Up

Squid Surge charge to full frames

Base

45
Intensify Action

Run speed in enemy ink

Base

0.24

Build

0.459
Ink Resistance Up

Frames before enemy ink damage

Base

0

Build

20
Ink Resistance Up

Damage from enemy ink per second

Base

18hp

Build

12hp
Ink Resistance Up

Max damage from enemy ink

Base

40hp

Build

33.9hp
Ink Resistance Up
Miscellaneous

Ink tank full recovery time (squid form)

Base

3s

Build

2.9s
Ink Recovery Up

Ink tank full recovery time (humanoid form)

Base

10s

Build

9.4s
Ink Recovery Up

Quick respawn time

Base

7.5s
Quick Respawn
Respawn Punisher

Quick Respawn time (splatted by RP user)

Base

8.25s
Quick Respawn
Respawn Punisher

Super jump vulnerable frames

Base

80

Build

58
Quick Super Jump

Super jump time (total)

Base

3.633s

Build

3.267s
Quick Super Jump