Build 1
Build 2
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Ability Chunks Required

130

60

55

25

15
Patch: 4.0
Main weapon
Heavy Splatling

Shot spread in degrees (jumping)
Base
7°

Shot spread in degrees (ground)
Value
3.3°
No ink recovery time after usage
Value
0.667s
Sub weapon
Sprinkler

Ink tank consumption
Base
60%

No ink recovery time after usage
Value
1s
Full power phase duration
Base
5s

Mid phase duration
Base
15s

Special weapon
Wave Breaker

Points to special
Base
200p

Special lost when splatted
Base
50%


Special lost when splatted by RP user
Base
65%


Wave Breaker wave max radius
Base
20

Sub weapon effect defense
Toxic Mist movement reduction
Base
100%

Point Sensor tracking time
Base
8s

Ink Mine tracking time
Base
5s

Angle Shooter tracking time
Base
5s

Point Sensor, Ink Mine and Angle Shooter tracking times are calculated against an opponent with 0AP of Sub Power Up.
Sub weapon damage defense
| Type | Distance | Base damage |
|---|---|---|
| 3.6 | 180 | |
| 7 | 30 | |
| 4.6 | 180 | |
| 8 | 30 | |
| 0 | 60 | |
| 2.8 | 35 | |
| 4 | 25 | |
| 1.6-2.6 | 50 | |
| 3.8-5.45 | 35 | |
| 0 | 20 | |
| 1.6-4.6 | 180 | |
| 5-8 | 30 | |
| 2.85 | 180 | |
| 6.5 | 30 | |
| 3.6 | 45 | |
| 8 | 35 | |
| 0 | 35 | |
| 2.6 | 12 | |
| 2.6 | 60 | |
| 6 | 35 |
Sprinkler and Splash Wall are not shown in the table but the damage caused by them can also be lowered by Sub Resistance Up
Main weapon damage
| Type | Damage |
|---|---|
| Maximum | 30 4 hits to splat |
| Minimum | 15 |
Wave Breaker damage
| Type | Damage |
|---|---|
| Wave | 45 |
| Direct | 30 |
Actions per ink tank
| Sprinkler | Full charges |
|---|---|
| ×0 | 4.44 |
| ×1 | 1.78 |
Movement
Weight
Base
Normal
Swim speed (units per frame)
Base
1.92
Build
1.966


Swim speed (holding Rainmaker)
Base
1.536
Build
1.573


Run speed (units per frame)
Base
0.96
Build
1.246

Run speed while shooting
Base
0.7
Build
0.846

Squid Surge charge to full frames
Base
45

Run speed in enemy ink
Base
0.24
Build
0.501

Frames before enemy ink damage
Base
0
Build
23

Damage from enemy ink per second
Base
18hp
Build
12hp

Max damage from enemy ink
Base
40hp
Build
32.3hp

Miscellaneous
Ink tank full recovery time (squid form)
Base
3s

Ink tank full recovery time (humanoid form)
Base
10s

Quick respawn time
Base
7.5s
Build
6.4s


Quick Respawn time (splatted by RP user)
Base
8.25s
Build
8s


Super jump vulnerable frames
Base
80

Super jump time (total)
Base
3.633s










