Support
Tacticooler
Ability Chunks Required
Sub Resistance Up
90
Special Power Up
60
Ink Resistance Up
45
Sub Power Up
30
Run Speed Up
30
Quick Super Jump
10
Swim Speed Up
10
Patch: 5.1
Main weapon
Mini SplatlingMini Splatling

Shot spread in degrees (jumping)

Base

8°
Intensify Action

Shot spread in degrees (ground)

Value

4°

No ink recovery time after usage

Value

0.5s
Sub weapon
Burst BombBurst Bomb

Ink tank consumption

Base

45%
Ink Saver (Sub)

No ink recovery time after usage

Value

1s

Velocity (decides range)

Base

1.12

Build

1.225
Sub Power Up
Special weapon
Ultra StampUltra Stamp

Points to special

Base

190p
Special Charge Up

Special lost when splatted

Base

50%
Special Saver
Respawn Punisher

Special lost when splatted by RP user

Base

65%
Special Saver
Respawn Punisher

Ultra Stamp duration

Base

7.5s

Build

8.75s
Special Power Up
Sub weapon effect defense

Toxic Mist movement reduction

Base

100%

Build

72.4%
Sub Resistance Up

Point Sensor tracking time

Base

8s

Build

3.133s
Sub Resistance Up

Ink Mine tracking time

Base

5s

Build

2.517s
Sub Resistance Up

Angle Shooter tracking time

Base

5s

Build

1.967s
Sub Resistance Up
Point Sensor, Ink Mine and Angle Shooter tracking times are calculated against an opponent with 0AP of Sub Power Up.
Sub weapon damage defense
TypeDistanceBase damageDamage
Splat Bomb 3.6180180
Splat Bomb 73021.7
Suction Bomb 4.6180180
Suction Bomb 83021.7
Burst Bomb 06043.9
Burst Bomb 2.83525.6
Burst Bomb 42518.3
Fizzy Bomb 1.6-2.65036.6
Fizzy Bomb 3.8-5.453525.6
Curling Bomb 02014.4
Curling Bomb 1.6-4.6180180
Curling Bomb 5-83021.7
Autobomb 2.85180180
Autobomb 6.53021.7
Ink Mine 3.64532.5
Ink Mine 83525.3
Angle Shooter 04028.9
Torpedo (Splash)2.6128.6
Torpedo 2.66043.4
Torpedo 63525.3
Sprinkler and Splash Wall are not shown in the table but the damage caused by them can also be lowered by Sub Resistance Up
Main weapon damage
TypeDamage
Maximum 32 4 hits to splat
Minimum 16
Ultra Stamp damage
TypeDistanceDamage
Throw (Direct) 220
Throw 460
Throw 830
Swing 0100
Swing 440
Actions per ink tank
Burst BombFull charges
×06.67
×13.67
×20.67
Movement

Weight

Base

Normal

Swim speed (units per frame)

Base

1.92

Build

1.966
Swim Speed Up
Ninja Squid

Swim speed (holding Rainmaker)

Base

1.536

Build

1.573
Swim Speed Up
Ninja Squid

Run speed (units per frame)

Base

0.96

Build

1.05
Run Speed Up

Run speed while shooting

Base

0.86

Build

0.925
Run Speed Up

Run speed while charging

Base

0.72

Build

0.774
Run Speed Up

Squid Surge charge to full frames

Base

45
Intensify Action

Run speed in enemy ink

Base

0.24

Build

0.459
Ink Resistance Up

Frames before enemy ink damage

Base

0

Build

20
Ink Resistance Up

Damage from enemy ink per second

Base

18hp

Build

12hp
Ink Resistance Up

Max damage from enemy ink

Base

40hp

Build

33.9hp
Ink Resistance Up
Miscellaneous

Ink tank full recovery time (squid form)

Base

3s
Ink Recovery Up

Ink tank full recovery time (humanoid form)

Base

10s
Ink Recovery Up

Quick respawn time

Base

7.5s
Quick Respawn
Respawn Punisher

Quick Respawn time (splatted by RP user)

Base

8.25s
Quick Respawn
Respawn Punisher

Super jump vulnerable frames

Base

80

Build

58
Quick Super Jump

Super jump time (total)

Base

3.633s

Build

3.267s
Quick Super Jump