Build 1
Build 2
Compare

Ability Chunks Required

105

105

45

15

15

10
Patch: 5.1
Main weapon
Squeezer

Shot spread in degrees (ground)
Value
0°
Secondary mode spread (jumping)
Base
13°
Build
9.46°

Secondary mode spread (ground)
Value
8°
Sub weapon
Splash Wall

Ink tank consumption
Base
60%

No ink recovery time after usage
Value
1.417s
Durability
Base
800hp

Special weapon
Trizooka

Points to special
Base
210p

Special lost when splatted
Base
50%


Special lost when splatted by RP user
Base
65%


Trizooka duration
Base
6s

Trizooka damage distance
Base
1

Trizooka paint radius
Base
3.2

Sub weapon effect defense
Toxic Mist movement reduction
Base
100%

Point Sensor tracking time
Base
8s

Ink Mine tracking time
Base
5s

Angle Shooter tracking time
Base
5s

Point Sensor, Ink Mine and Angle Shooter tracking times are calculated against an opponent with 0AP of Sub Power Up.
Sub weapon damage defense
| Type | Distance | Base damage | |
|---|---|---|---|
| 3.6 | 180 | ||
| 7 | 30 | ||
| 4.6 | 180 | ||
| 8 | 30 | ||
| 0 | 60 | ||
| 2.8 | 35 | ||
| 4 | 25 | ||
| 1.6-2.6 | 50 | ||
| 3.8-5.45 | 35 | ||
| 0 | 20 | ||
| 1.6-4.6 | 180 | ||
| 5-8 | 30 | ||
| 2.85 | 180 | ||
| 6.5 | 30 | ||
| 3.6 | 45 | ||
| 8 | 35 | ||
| 0 | 40 | ||
| 2.6 | 12 | ||
| 2.6 | 60 | ||
| 6 | 35 |
Sprinkler and Splash Wall are not shown in the table but the damage caused by them can also be lowered by Sub Resistance Up
Main weapon damage
| Type | Damage |
|---|---|
| Maximum | 38 3 hits to splat |
| Minimum | 19 |
| Secondary mode (Maximum) | 30 |
| Secondary mode (Minimum) | 15 |
Trizooka damage
| Type | Distance | Damage |
|---|---|---|
| Direct | 220 | |
| Splash | 4 | 53 |
Actions per ink tank
| Splash Wall | Shots |
|---|---|
| ×0 | 45.45 |
| ×1 | 18.18 |
Movement
Weight
Base
Normal
Swim speed (units per frame)
Base
1.92
Build
2.065


Swim speed (holding Rainmaker)
Base
1.536
Build
1.652


Run speed (units per frame)
Base
0.96
Build
1.214

Run speed while shooting
Base
0.72
Build
0.815

Squid Surge charge to full frames
Base
45
Build
21

Run speed in enemy ink
Base
0.24

Frames before enemy ink damage
Base
0

Damage from enemy ink per second
Base
18hp

Max damage from enemy ink
Base
40hp

Miscellaneous
Ink tank full recovery time (squid form)
Base
3s
Build
2.9s

Ink tank full recovery time (humanoid form)
Base
10s
Build
9.4s

Quick respawn time
Base
7.5s


Quick Respawn time (splatted by RP user)
Base
8.25s


Super jump vulnerable frames
Base
80

Super jump time (total)
Base
3.633s










