Support
Tacticooler
Ability Chunks Required
Ink Resistance Up
105
Sub Resistance Up
63
Sub Power Up
15
Ink Recovery Up
15
Special Power Up
15
Swim Speed Up
9
Patch: 5.1
Main weapon
SqueezerSqueezer

Shot spread in degrees (ground)

Value

0°

Secondary mode spread (jumping)

Base

13°
Intensify Action

Secondary mode spread (ground)

Value

8°
Sub weapon
Splash WallSplash Wall

Ink tank consumption

Base

60%
Ink Saver (Sub)

No ink recovery time after usage

Value

1.417s

Durability

Base

800hp
Sub Power Up
Special weapon
TrizookaTrizooka

Points to special

Base

210p
Special Charge Up

Special lost when splatted

Base

50%
Special Saver
Respawn Punisher

Special lost when splatted by RP user

Base

65%
Special Saver
Respawn Punisher

Trizooka duration

Base

6s
Special Power Up

Trizooka damage distance

Base

1
Special Power Up

Trizooka paint radius

Base

3.2
Special Power Up
Sub weapon effect defense

Toxic Mist movement reduction

Base

100%

Build

78.29%
Sub Resistance Up

Point Sensor tracking time

Base

8s

Build

3.85s
Sub Resistance Up

Ink Mine tracking time

Base

5s

Build

3.05s
Sub Resistance Up

Angle Shooter tracking time

Base

5s

Build

2.417s
Sub Resistance Up
Point Sensor, Ink Mine and Angle Shooter tracking times are calculated against an opponent with 0AP of Sub Power Up.
Sub weapon damage defense
TypeDistanceBase damageDamage
Splat Bomb 3.6180180
Splat Bomb 73023.4
Suction Bomb 4.6180180
Suction Bomb 83023.4
Burst Bomb 06046.3
Burst Bomb 2.83527
Burst Bomb 42519.3
Fizzy Bomb 1.6-2.65038.6
Fizzy Bomb 3.8-5.453527
Curling Bomb 02015.6
Curling Bomb 1.6-4.6180180
Curling Bomb 5-83023.4
Autobomb 2.85180180
Autobomb 6.53023.4
Ink Mine 3.64535.2
Ink Mine 83527.4
Angle Shooter 04031.3
Torpedo (Splash)2.6129.3
Torpedo 2.66046.9
Torpedo 63527.4
Sprinkler and Splash Wall are not shown in the table but the damage caused by them can also be lowered by Sub Resistance Up
Main weapon damage
TypeDamage
Maximum 38 3 hits to splat
Minimum 19
Trizooka damage
TypeDistanceDamage
Direct 220
Splash 453
Actions per ink tank
Splash WallShots
×045.45
×118.18
Movement

Weight

Base

Normal

Swim speed (units per frame)

Base

1.92

Build

2.091
Swim Speed Up
Ninja Squid

Swim speed (holding Rainmaker)

Base

1.536

Build

1.673
Swim Speed Up
Ninja Squid

Run speed (units per frame)

Base

0.96
Run Speed Up

Run speed while shooting

Base

0.72
Run Speed Up

Squid Surge charge to full frames

Base

45
Intensify Action

Run speed in enemy ink

Base

0.24

Build

0.571
Ink Resistance Up

Frames before enemy ink damage

Base

0

Build

27
Ink Resistance Up

Damage from enemy ink per second

Base

18hp

Build

12hp
Ink Resistance Up

Max damage from enemy ink

Base

40hp

Build

29.4hp
Ink Resistance Up
Miscellaneous

Ink tank full recovery time (squid form)

Base

3s
Ink Recovery Up

Ink tank full recovery time (humanoid form)

Base

10s
Ink Recovery Up

Quick respawn time

Base

7.5s
Quick Respawn
Respawn Punisher

Quick Respawn time (splatted by RP user)

Base

8.25s
Quick Respawn
Respawn Punisher

Super jump vulnerable frames

Base

80
Quick Super Jump

Super jump time (total)

Base

3.633s
Quick Super Jump
For info on Object Shredder check out Object DMG Calc