Build 1
Build 2
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Ability Chunks Required

80

40

25

15

15

15

15

10

10

10
Patch: 4.1
Main weapon
Splattershot

Shot spread in degrees (jumping)
Base
12°

Shot spread in degrees (ground)
Value
5°
Sub weapon
Suction Bomb

Ink tank consumption
Base
70%

No ink recovery time after usage
Value
1s
Velocity (decides range)
Base
1.12
Build
1.274

Special weapon
Trizooka

Points to special
Base
190p

Special lost when splatted
Base
50%


Special lost when splatted by RP user
Base
65%


Trizooka duration
Base
6s
Build
6.2s

Trizooka damage distance
Base
1
Build
1.03

Trizooka paint radius
Base
3.2
Build
3.28

Sub weapon effect defense
Toxic Mist movement reduction
Base
100%
Build
77.06%

Point Sensor tracking time
Base
8s
Build
3.7s

Ink Mine tracking time
Base
5s
Build
2.95s

Angle Shooter tracking time
Base
5s
Build
2.317s

Point Sensor, Ink Mine and Angle Shooter tracking times are calculated against an opponent with 0AP of Sub Power Up.
Sub weapon damage defense
| Type | Distance | Base | Damage |
|---|---|---|---|
| 3.6 | 180 | 180/180 | |
| 7 | 30 | 23.1/30 | |
| 4.6 | 180 | 180/180 | |
| 8 | 30 | 23.1/30 | |
| 0 | 60 | 45.8/60 | |
| 2.8 | 35 | 26.7/35 | |
| 4 | 25 | 19.1/25 | |
| 1.6-2.6 | 50 | 38.2/50 | |
| 3.8-5.45 | 35 | 26.7/35 | |
| 0 | 20 | 15.4/20 | |
| 1.6-4.6 | 180 | 180/180 | |
| 5-8 | 30 | 23.1/30 | |
| 2.85 | 180 | 180/180 | |
| 6.5 | 30 | 23.1/30 | |
| 3.6 | 45 | 34.6/45 | |
| 8 | 35 | 26.9/35 | |
| 0 | 40 | 30.8/40 | |
| 2.6 | 12 | 9.2/12 | |
| 2.6 | 60 | 46.2/60 | |
| 6 | 35 | 26.9/35 |
Sprinkler and Splash Wall are not shown in the table but the damage caused by them can also be lowered by Sub Resistance Up
Main weapon damage
| Type | Damage |
|---|---|
| Maximum | 36 3 hits to splat |
| Minimum | 18 |
Trizooka damage
| Type | Distance | Damage |
|---|---|---|
| Direct | 220 | |
| Splash | 4 | 60 |
Actions per ink tank
| Suction Bomb | Shots |
|---|---|
| ×0 | 113.63 |
| ×1 | 34.09 |
Movement
Weight
Base
Normal
Swim speed (units per frame)
Base
1.92


Swim speed (holding Rainmaker)
Base
1.536


Run speed (units per frame)
Base
0.96
Build
1.006

Run speed while shooting
Base
0.72
Build
0.737

Squid Surge charge to full frames
Base
45

Run speed in enemy ink
Base
0.24

Frames before enemy ink damage
Base
0

Damage from enemy ink per second
Base
18hp

Max damage from enemy ink
Base
40hp

Miscellaneous
Ink tank full recovery time (squid form)
Base
3s
Build
2.9s

Ink tank full recovery time (humanoid form)
Base
10s
Build
9.4s

Quick respawn time
Base
7.5s


Quick Respawn time (splatted by RP user)
Base
8.25s


Super jump vulnerable frames
Base
80

Super jump time (total)
Base
3.633s









