Support
Tacticooler
Comeback
Ability Chunks Required
Quick Respawn
105
Quick Super Jump
45
Ink Recovery Up
30
Special Charge Up
25
Sub Resistance Up
25
Intensify Action
15
Run Speed Up
15
Swim Speed Up
15
Patch: 5.1
Main weapon
H-3 Nozzlenose DH-3 Nozzlenose D

Shot spread in degrees (ground)

Value

1°

No ink recovery time after usage

Value

0.417s
Sub weapon
Splash WallSplash Wall

Ink tank consumption

Base

60%
Ink Saver (Sub)

No ink recovery time after usage

Value

1.417s

Durability

Base

800hp
Sub Power Up
Special weapon
Big BubblerBig Bubbler

Points to special

Base

200p

Build

195p
Special Charge Up

Special lost when splatted

Base

50%
Special Saver
Respawn Punisher

Special lost when splatted by RP user

Base

65%
Special Saver
Respawn Punisher

Big Bubbler shield durability

Base

2400hp
Special Power Up

Big Bubbler device durability

Base

1200hp
Special Power Up
Sub weapon effect defense

Toxic Mist movement reduction

Base

100%

Build

95.17%
Sub Resistance Up

Point Sensor tracking time

Base

8s

Build

6.467s
Sub Resistance Up

Ink Mine tracking time

Base

5s

Build

4.567s
Sub Resistance Up

Angle Shooter tracking time

Base

5s

Build

4.05s
Sub Resistance Up
Point Sensor, Ink Mine and Angle Shooter tracking times are calculated against an opponent with 0AP of Sub Power Up.
Sub weapon damage defense
TypeDistanceBase damageDamage
Splat Bomb 3.6180180
Splat Bomb 73028.5
Suction Bomb 4.6180180
Suction Bomb 83028.5
Burst Bomb 06055
Burst Bomb 2.83532.1
Burst Bomb 42522.9
Fizzy Bomb 1.6-2.65045.9
Fizzy Bomb 3.8-5.453532.1
Curling Bomb 02019
Curling Bomb 1.6-4.6180180
Curling Bomb 5-83028.5
Autobomb 2.85180180
Autobomb 6.53028.5
Ink Mine 3.64542.8
Ink Mine 83533.3
Angle Shooter 04038
Torpedo (Splash)2.61211.4
Torpedo 2.66057.1
Torpedo 63533.3
Sprinkler and Splash Wall are not shown in the table but the damage caused by them can also be lowered by Sub Resistance Up
Main weapon damage
TypeDamage
Maximum 41 3 hits to splat
Minimum 20.5
Actions per ink tank
Splash WallShots
×044.44
×117.78
Movement

Weight

Base

Normal

Swim speed (units per frame)

Base

1.92
Swim Speed Up
Ninja Squid

Swim speed (holding Rainmaker)

Base

1.536
Swim Speed Up
Ninja Squid

Run speed (units per frame)

Base

0.96
Run Speed Up

Run speed while shooting

Base

0.6
Run Speed Up

Squid Surge charge to full frames

Base

45
Intensify Action

Run speed in enemy ink

Base

0.24
Ink Resistance Up

Frames before enemy ink damage

Base

0
Ink Resistance Up

Damage from enemy ink per second

Base

18hp
Ink Resistance Up

Max damage from enemy ink

Base

40hp
Ink Resistance Up
Miscellaneous

Ink tank full recovery time (squid form)

Base

3s

Build

2.817s
Ink Recovery Up

Ink tank full recovery time (humanoid form)

Base

10s

Build

8.817s
Ink Recovery Up

Quick respawn time

Base

7.5s

Build

5.383s
Quick Respawn
Respawn Punisher

Quick Respawn time (splatted by RP user)

Base

8.25s

Build

7.867s
Quick Respawn
Respawn Punisher

Super jump vulnerable frames

Base

80

Build

50
Quick Super Jump

Super jump time (total)

Base

3.633s

Build

3.133s
Quick Super Jump