Build 1
Build 2
Compare

Ability Chunks Required

115

55

45

10

10

10

10
Patch: 4.1
Main weapon
Aerospray RG

Shot spread in degrees (jumping)
Base
16°

Shot spread in degrees (ground)
Value
13°
No ink recovery time after usage
Value
0.25s
Sub weapon
Sprinkler

Ink tank consumption
Base
60%

No ink recovery time after usage
Value
1s
Full power phase duration
Base
8s

Mid phase duration
Base
15s

Special weapon
Booyah Bomb

Points to special
Base
200p
Build
195p

Special lost when splatted
Base
50%
Build
41.07%


Special lost when splatted by RP user
Base
65%
Build
56.07%


Booyah Bomb auto charge rate
Base
0.2
Build
0.28

Sub weapon effect defense
Toxic Mist movement reduction
Base
100%

Point Sensor tracking time
Base
8s

Ink Mine tracking time
Base
5s

Angle Shooter tracking time
Base
5s

Point Sensor, Ink Mine and Angle Shooter tracking times are calculated against an opponent with 0AP of Sub Power Up.
Sub weapon damage defense
| Type | Distance | Base damage |
|---|---|---|
| 3.6 | 180 | |
| 7 | 30 | |
| 4.6 | 180 | |
| 8 | 30 | |
| 0 | 60 | |
| 2.8 | 35 | |
| 4 | 25 | |
| 1.6-2.6 | 50 | |
| 3.8-5.45 | 35 | |
| 0 | 20 | |
| 1.6-4.6 | 180 | |
| 5-8 | 30 | |
| 2.85 | 180 | |
| 6.5 | 30 | |
| 3.6 | 45 | |
| 8 | 35 | |
| 0 | 40 | |
| 2.6 | 12 | |
| 2.6 | 60 | |
| 6 | 35 |
Sprinkler and Splash Wall are not shown in the table but the damage caused by them can also be lowered by Sub Resistance Up
Main weapon damage
| Type | Damage |
|---|---|
| Maximum | 24 5 hits to splat |
| Minimum | 12 |
Booyah Bomb damage
| Type | Damage |
|---|---|
| Tick | 3.3 |
Actions per ink tank
| Sprinkler | Shots |
|---|---|
| ×0 | 273.18 |









