Build 1
Build 2
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Ability Chunks Required

75

60

55

45

10

10
Patch: 5.1
Main weapon
Aerospray RG

Shot spread in degrees (jumping)
Base
16°

Shot spread in degrees (ground)
Value
13°
No ink recovery time after usage
Value
0.25s
Sub weapon
Sprinkler

Ink tank consumption
Base
60%

No ink recovery time after usage
Value
1s
Full power phase duration
Base
8s
Build
8.483s

Mid phase duration
Base
15s
Build
15.2s

Special weapon
Booyah Bomb

Points to special
Base
190p
Build
175p

Special lost when splatted
Base
50%


Special lost when splatted by RP user
Base
65%


Booyah Bomb auto charge rate
Base
0.2

Sub weapon effect defense
Toxic Mist movement reduction
Base
100%

Point Sensor tracking time
Base
8s

Ink Mine tracking time
Base
5s

Angle Shooter tracking time
Base
5s

Point Sensor, Ink Mine and Angle Shooter tracking times are calculated against an opponent with 0AP of Sub Power Up.
Sub weapon damage defense
| Type | Distance | Base damage | |
|---|---|---|---|
| 3.6 | 180 | ||
| 7 | 30 | ||
| 4.6 | 180 | ||
| 8 | 30 | ||
| 0 | 60 | ||
| 2.8 | 35 | ||
| 4 | 25 | ||
| 1.6-2.6 | 50 | ||
| 3.8-5.45 | 35 | ||
| 0 | 20 | ||
| 1.6-4.6 | 180 | ||
| 5-8 | 30 | ||
| 2.85 | 180 | ||
| 6.5 | 30 | ||
| 3.6 | 45 | ||
| 8 | 35 | ||
| 0 | 40 | ||
| 2.6 | 12 | ||
| 2.6 | 60 | ||
| 6 | 35 |
Sprinkler and Splash Wall are not shown in the table but the damage caused by them can also be lowered by Sub Resistance Up
Main weapon damage
| Type | Damage |
|---|---|
| Maximum | 24 5 hits to splat |
| Minimum | 12 |
Booyah Bomb damage
| Type | Damage |
|---|---|
| Tick | 3.3 |
Actions per ink tank
| Sprinkler | Shots |
|---|---|
| ×0 | 200 |
| ×1 | 80 |
Movement
Weight
Base
Light
Swim speed (units per frame)
Base
2.016
Build
2.153


Swim speed (holding Rainmaker)
Base
1.613
Build
1.722


Run speed (units per frame)
Base
1.04
Build
1.193

Run speed while shooting
Base
0.72
Build
0.789

Squid Surge charge to full frames
Base
45

Run speed in enemy ink
Base
0.24
Build
0.538

Frames before enemy ink damage
Base
0
Build
25

Damage from enemy ink per second
Base
18hp
Build
12hp

Max damage from enemy ink
Base
40hp
Build
30.8hp

Miscellaneous
Ink tank full recovery time (squid form)
Base
3s
Build
2.9s

Ink tank full recovery time (humanoid form)
Base
10s
Build
9.4s

Quick respawn time
Base
7.5s


Quick Respawn time (splatted by RP user)
Base
8.25s


Super jump vulnerable frames
Base
80

Super jump time (total)
Base
3.633s










