Build 1
Build 2
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Ability Chunks Required

55

45

35

30

15

15

10

10

10

10
Patch: 4.1
Main weapon
Aerospray MG

Shot spread in degrees (jumping)
Base
16°
Build
14.17°

Shot spread in degrees (ground)
Value
13°
No ink recovery time after usage
Value
0.25s
Sub weapon
Fizzy Bomb

Ink tank consumption
Base
60%

No ink recovery time after usage
Value
1.417s
Velocity (decides range)
Base
1.36
Build
1.406

Special weapon
Reefslider

Points to special
Base
180p
Build
175p

Special lost when splatted
Base
50%
Build
35.39%


Special lost when splatted by RP user
Base
65%
Build
50.39%


Reefslider damage distance
Base
1
Build
1.08

Reefslider paint radius
Base
9.5
Build
10.23

Sub weapon effect defense
Toxic Mist movement reduction
Base
100%

Point Sensor tracking time
Base
8s

Ink Mine tracking time
Base
5s

Angle Shooter tracking time
Base
5s

Point Sensor, Ink Mine and Angle Shooter tracking times are calculated against an opponent with 0AP of Sub Power Up.
Sub weapon damage defense
| Type | Distance | Base damage |
|---|---|---|
| 3.6 | 180 | |
| 7 | 30 | |
| 4.6 | 180 | |
| 8 | 30 | |
| 0 | 60 | |
| 2.8 | 35 | |
| 4 | 25 | |
| 1.6-2.6 | 50 | |
| 3.8-5.45 | 35 | |
| 0 | 20 | |
| 1.6-4.6 | 180 | |
| 5-8 | 30 | |
| 2.85 | 180 | |
| 6.5 | 30 | |
| 3.6 | 45 | |
| 8 | 35 | |
| 0 | 40 | |
| 2.6 | 12 | |
| 2.6 | 60 | |
| 6 | 35 |
Sprinkler and Splash Wall are not shown in the table but the damage caused by them can also be lowered by Sub Resistance Up
Main weapon damage
| Type | Damage |
|---|---|
| Maximum | 24 5 hits to splat |
| Minimum | 12 |
Reefslider damage
| Type | Distance | Damage |
|---|---|---|
| Splash | 7.5 | 220 |
| Splash | 13.5 | 70 |
Actions per ink tank
| Fizzy Bomb | Shots |
|---|---|
| ×0 | 218.51 |
| ×1 | 87.41 |
Movement
Weight
Base
Light
Swim speed (units per frame)
Base
2.016


Swim speed (holding Rainmaker)
Base
1.613


Run speed (units per frame)
Base
1.04
Build
1.079

Run speed while shooting
Base
0.72
Build
0.737

Squid Surge charge to full frames
Base
45
Build
25

Run speed in enemy ink
Base
0.24
Build
0.334

Frames before enemy ink damage
Base
0
Build
10

Damage from enemy ink per second
Base
18hp
Build
12hp

Max damage from enemy ink
Base
40hp
Build
38hp

Miscellaneous
Ink tank full recovery time (squid form)
Base
3s

Ink tank full recovery time (humanoid form)
Base
10s

Quick respawn time
Base
7.5s


Quick Respawn time (splatted by RP user)
Base
8.25s


Super jump vulnerable frames
Base
80

Super jump time (total)
Base
3.633s









