Build 1
Build 2
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Ability Chunks Required

55

45

40

30

20

15

15

15

10
Patch: 5.1
Main weapon
S-BLAST '92

Shot spread in degrees (jumping)
Base
8°
Build
5.42°

Shot spread in degrees (ground)
Value
0°
No ink recovery time after usage
Value
1s
Sub weapon
Sprinkler

Ink tank consumption
Base
60%

No ink recovery time after usage
Value
1s
Full power phase duration
Base
8s

Mid phase duration
Base
15s

Special weapon
Reefslider

Points to special
Base
180p

Special lost when splatted
Base
50%


Special lost when splatted by RP user
Base
65%


Reefslider damage distance
Base
1

Reefslider paint radius
Base
9.5

Sub weapon effect defense
Toxic Mist movement reduction
Base
100%

Point Sensor tracking time
Base
8s

Ink Mine tracking time
Base
5s

Angle Shooter tracking time
Base
5s

Point Sensor, Ink Mine and Angle Shooter tracking times are calculated against an opponent with 0AP of Sub Power Up.
Sub weapon damage defense
| Type | Distance | Base damage | |
|---|---|---|---|
| 3.6 | 180 | ||
| 7 | 30 | ||
| 4.6 | 180 | ||
| 8 | 30 | ||
| 0 | 60 | ||
| 2.8 | 35 | ||
| 4 | 25 | ||
| 1.6-2.6 | 50 | ||
| 3.8-5.45 | 35 | ||
| 0 | 20 | ||
| 1.6-4.6 | 180 | ||
| 5-8 | 30 | ||
| 2.85 | 180 | ||
| 6.5 | 30 | ||
| 3.6 | 45 | ||
| 8 | 35 | ||
| 0 | 40 | ||
| 2.6 | 12 | ||
| 2.6 | 60 | ||
| 6 | 35 |
Sprinkler and Splash Wall are not shown in the table but the damage caused by them can also be lowered by Sub Resistance Up
Main weapon damage
| Type | Distance | Damage |
|---|---|---|
| Direct | 125 1 hit to splat | |
| Splash | 1 | 70 |
| Splash | 1.8 | 50 |
Reefslider damage
| Type | Distance | Damage |
|---|---|---|
| Splash | 7.5 | 220 |
| Splash | 13.5 | 70 |
Actions per ink tank
| Sprinkler | Shots |
|---|---|
| ×0 | 13.43 |
| ×1 | 5.37 |
Movement
Weight
Base
Normal
Swim speed (units per frame)
Base
1.92
Build
1.809


Swim speed (holding Rainmaker)
Base
1.536
Build
1.447


Run speed (units per frame)
Base
0.96

Run speed while shooting
Base
0.4

Squid Surge charge to full frames
Base
45
Build
30

Run speed in enemy ink
Base
0.24

Frames before enemy ink damage
Base
0

Damage from enemy ink per second
Base
18hp

Max damage from enemy ink
Base
40hp

Miscellaneous
Ink tank full recovery time (squid form)
Base
3s

Ink tank full recovery time (humanoid form)
Base
10s

Quick respawn time
Base
7.5s
Build
5.967s


Quick Respawn time (splatted by RP user)
Base
8.25s
Build
8s


Super jump vulnerable frames
Base
80
Build
58

Super jump time (total)
Base
3.633s
Build
3.267s











