Build 1
Build 2
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Ability Chunks Required

180

45

30

10

10
Patch: 6.0
Main weapon
Clash Blaster Neo

Shot spread in degrees (jumping)
Base
8°

Shot spread in degrees (ground)
Value
0°
No ink recovery time after usage
Value
0.667s
Sub weapon
Curling Bomb

Ink tank consumption
Base
65%

No ink recovery time after usage
Value
1.167s
Velocity (decides range)
Base
0.4

Special weapon
Super Chump

Points to special
Base
170p

Special lost when splatted
Base
50%
Build
29.26%


Special lost when splatted by RP user
Base
65%
Build
44.26%


Super Chump damage distance
Base
1

Super Chump paint radius
Base
2.5

Sub weapon effect defense
Toxic Mist movement reduction
Base
100%

Point Sensor tracking time
Base
8s

Ink Mine tracking time
Base
5s

Angle Shooter tracking time
Base
5s

Point Sensor, Ink Mine and Angle Shooter tracking times are calculated against an opponent with 0AP of Sub Power Up.
Sub weapon damage defense
| Type | Distance | Base damage | |
|---|---|---|---|
| 3.6 | 180 | ||
| 7 | 30 | ||
| 4.6 | 180 | ||
| 8 | 30 | ||
| 0 | 60 | ||
| 2.8 | 35 | ||
| 4 | 25 | ||
| 1.6-2.6 | 50 | ||
| 3.8-5.45 | 35 | ||
| 0 | 20 | ||
| 1.6-4.6 | 180 | ||
| 5-8 | 30 | ||
| 2.85 | 180 | ||
| 6.5 | 30 | ||
| 3.6 | 45 | ||
| 8 | 35 | ||
| 0 | 40 | ||
| 2.6 | 12 | ||
| 2.6 | 60 | ||
| 6 | 35 |
Sprinkler and Splash Wall are not shown in the table but the damage caused by them can also be lowered by Sub Resistance Up
Main weapon damage
| Type | Distance | Damage |
|---|---|---|
| Direct | 60 2 hits to splat | |
| Splash | 1 | 30 |
| Splash | 4 | 30 |
Super Chump damage
| Type | Distance | Damage |
|---|---|---|
| Splash | 3.6 | 70 |
| Splash | 6 | 35 |
Actions per ink tank
| Curling Bomb | Shots |
|---|---|
| ×0 | 26.14 |
| ×1 | 9.15 |
Movement
Weight
Base
Light
Swim speed (units per frame)
Base
2.016


Swim speed (holding Rainmaker)
Base
1.613


Run speed (units per frame)
Base
1.04
Build
1.079

Run speed while shooting
Base
0.65
Build
0.666

Squid Surge charge to full frames
Base
45

Run speed in enemy ink
Base
0.24
Build
0.394

Frames before enemy ink damage
Base
0
Build
15

Damage from enemy ink per second
Base
18hp
Build
12hp

Max damage from enemy ink
Base
40hp
Build
36.2hp

Miscellaneous
Ink tank full recovery time (squid form)
Base
3s

Ink tank full recovery time (humanoid form)
Base
10s

Quick respawn time
Base
7.5s
Build
4.217s


Quick Respawn time (splatted by RP user)
Base
8.25s
Build
7.5s


Super jump vulnerable frames
Base
80

Super jump time (total)
Base
3.633s









