Build 1
Build 2
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Ability Chunks Required

80

55

25

15

10

10

10
Patch: 4.1
Main weapon
Range Blaster

Shot spread in degrees (jumping)
Base
8°

Shot spread in degrees (ground)
Value
0°
No ink recovery time after usage
Value
1.167s
Sub weapon
Suction Bomb

Ink tank consumption
Base
70%
Build
67.64%

No ink recovery time after usage
Value
1s
Velocity (decides range)
Base
1.12

Special weapon
Wave Breaker

Points to special
Base
200p
Build
180p

Special lost when splatted
Base
50%
Build
41.07%


Special lost when splatted by RP user
Base
65%
Build
56.07%


Wave Breaker wave max radius
Base
20

Sub weapon effect defense
Toxic Mist movement reduction
Base
100%
Build
95.17%

Point Sensor tracking time
Base
8s
Build
6.467s

Ink Mine tracking time
Base
5s
Build
4.567s

Angle Shooter tracking time
Base
5s
Build
4.05s

Point Sensor, Ink Mine and Angle Shooter tracking times are calculated against an opponent with 0AP of Sub Power Up.
Sub weapon damage defense
| Type | Distance | Base | Damage |
|---|---|---|---|
| 3.6 | 180 | 180/180 | |
| 7 | 30 | 28.5/30 | |
| 4.6 | 180 | 180/180 | |
| 8 | 30 | 28.5/30 | |
| 0 | 60 | 55/60 | |
| 2.8 | 35 | 32.1/35 | |
| 4 | 25 | 22.9/25 | |
| 1.6-2.6 | 50 | 45.9/50 | |
| 3.8-5.45 | 35 | 32.1/35 | |
| 0 | 20 | 19/20 | |
| 1.6-4.6 | 180 | 180/180 | |
| 5-8 | 30 | 28.5/30 | |
| 2.85 | 180 | 180/180 | |
| 6.5 | 30 | 28.5/30 | |
| 3.6 | 45 | 42.8/45 | |
| 8 | 35 | 33.3/35 | |
| 0 | 40 | 38/40 | |
| 2.6 | 12 | 11.4/12 | |
| 2.6 | 60 | 57.1/60 | |
| 6 | 35 | 33.3/35 |
Sprinkler and Splash Wall are not shown in the table but the damage caused by them can also be lowered by Sub Resistance Up
Main weapon damage
| Type | Distance | Damage |
|---|---|---|
| Direct | 125 1 hit to splat | |
| Splash | 1 | 70 |
| Splash | 3.5 | 50 |
Wave Breaker damage
| Type | Damage |
|---|---|
| Wave | 45 |
| Direct | 30 |
Actions per ink tank
| Suction Bomb | Shots |
|---|---|
| ×0 | 9.09 |
| ×1 | 2.94 |
Movement
Weight
Base
Normal
Swim speed (units per frame)
Base
1.92
Build
1.926


Swim speed (holding Rainmaker)
Base
1.536
Build
1.541


Run speed (units per frame)
Base
0.96

Run speed while shooting
Base
0.4

Squid Surge charge to full frames
Base
45

Run speed in enemy ink
Base
0.24

Frames before enemy ink damage
Base
0

Damage from enemy ink per second
Base
18hp

Max damage from enemy ink
Base
40hp

Miscellaneous
Ink tank full recovery time (squid form)
Base
3s
Build
2.9s

Ink tank full recovery time (humanoid form)
Base
10s
Build
9.4s

Quick respawn time
Base
7.5s


Quick Respawn time (splatted by RP user)
Base
8.25s


Super jump vulnerable frames
Base
80

Super jump time (total)
Base
3.633s









