Build 1
Build 2
Compare



Ability Chunks Required

65

45

10

10

10

10

3
Patch: 4.0
Main weapon
Blaster

Shot spread in degrees (jumping)
Base
10°
Build
9.03°

Shot spread in degrees (ground)
Value
0°
No ink recovery time after usage
Value
1s
Sub weapon
Autobomb

Ink tank consumption
Base
55%

No ink recovery time after usage
Value
1.417s
Velocity (decides range)
Base
1.12

Special weapon
Big Bubbler

Points to special
Base
180p
Build
175p

Special lost when splatted
Base
50%


Special lost when splatted by RP user
Base
65%


Big Bubbler shield durability
Base
2400hp

Big Bubbler device durability
Base
1200hp

Sub weapon effect defense
Toxic Mist movement reduction
Base
100%
Build
90.59%

Point Sensor tracking time
Base
8s
Build
5.617s

Ink Mine tracking time
Base
5s
Build
4.167s

Angle Shooter tracking time
Base
5s
Build
3.517s

Point Sensor, Ink Mine and Angle Shooter tracking times are calculated against an opponent with 0AP of Sub Power Up.
Sub weapon damage defense
| Type | Distance | Base damage | Damage |
|---|---|---|---|
| 3.6 | 180 | 180 | |
| 7 | 30 | 27.1 | |
| 4.6 | 180 | 180 | |
| 8 | 30 | 27.1 | |
| 0 | 60 | 52.1 | |
| 2.8 | 35 | 30.4 | |
| 4 | 25 | 21.7 | |
| 1.6-2.6 | 50 | 43.5 | |
| 3.8-5.45 | 35 | 30.4 | |
| 0 | 20 | 18.1 | |
| 1.6-4.6 | 180 | 180 | |
| 5-8 | 30 | 27.1 | |
| 2.85 | 180 | 180 | |
| 6.5 | 30 | 27.1 | |
| 3.6 | 45 | 40.7 | |
| 8 | 35 | 31.7 | |
| 0 | 35 | 31.7 | |
| 2.6 | 12 | 10.8 | |
| 2.6 | 60 | 54.3 | |
| 6 | 35 | 31.7 |
Sprinkler and Splash Wall are not shown in the table but the damage caused by them can also be lowered by Sub Resistance Up
Main weapon damage
| Type | Distance | Damage |
|---|---|---|
| Direct | 125 1 hit to splat | |
| Splash | 0.94 | 70 |
| Splash | 3.3 | 50 |
Actions per ink tank
| Autobomb | Shots |
|---|---|
| ×0 | 11.58 |
| ×1 | 5.21 |
Movement
Weight
Base
Normal
Swim speed (units per frame)
Base
1.92
Build
2.14


Swim speed (holding Rainmaker)
Base
1.536
Build
1.712


Run speed (units per frame)
Base
0.96

Run speed while shooting
Base
0.45

Squid Surge charge to full frames
Base
45
Build
35

Run speed in enemy ink
Base
0.24
Build
0.334

Frames before enemy ink damage
Base
0
Build
10

Damage from enemy ink per second
Base
18hp
Build
12hp

Max damage from enemy ink
Base
40hp
Build
38hp

Miscellaneous
Ink tank full recovery time (squid form)
Base
3s

Ink tank full recovery time (humanoid form)
Base
10s

Quick respawn time
Base
7.5s


Quick Respawn time (splatted by RP user)
Base
8.25s


Super jump vulnerable frames
Base
80
Build
58

Super jump time (total)
Base
3.633s
Build
3.267s









