Support
Empty ability slot
Empty ability slot
Tacticooler
Ability Chunks Required
Sub Resistance Up
90
Quick Respawn
60
Quick Super Jump
60
Special Charge Up
15
Special Power Up
15
Special Saver
15
Intensify Action
10
Patch: 4.1
Main weapon
Neo Splash-o-maticNeo Splash-o-matic

Shot spread in degrees (ground)

Value

0°
Sub weapon
Suction BombSuction Bomb

Ink tank consumption

Base

70%
Ink Saver (Sub)

No ink recovery time after usage

Value

1s

Velocity (decides range)

Base

1.12
Sub Power Up
Special weapon
Triple InkstrikeTriple Inkstrike

Points to special

Base

210p
Special Charge Up

Special lost when splatted

Base

50%
Special Saver
Respawn Punisher

Special lost when splatted by RP user

Base

65%
Special Saver
Respawn Punisher

Triple Inkstrike throw distance

Base

2
Special Power Up
Sub weapon effect defense

Toxic Mist movement reduction

Base

100%

Build

72.4%
Sub Resistance Up

Point Sensor tracking time

Base

8s

Build

3.133s
Sub Resistance Up

Ink Mine tracking time

Base

5s

Build

2.517s
Sub Resistance Up

Angle Shooter tracking time

Base

5s

Build

1.967s
Sub Resistance Up
Point Sensor, Ink Mine and Angle Shooter tracking times are calculated against an opponent with 0AP of Sub Power Up.
Sub weapon damage defense
TypeDistanceBaseDamage
Splat Bomb 3.6180180/180
Splat Bomb 73021.7/30
Suction Bomb 4.6180180/180
Suction Bomb 83021.7/30
Burst Bomb 06043.9/60
Burst Bomb 2.83525.6/35
Burst Bomb 42518.3/25
Fizzy Bomb 1.6-2.65036.6/50
Fizzy Bomb 3.8-5.453525.6/35
Curling Bomb 02014.4/20
Curling Bomb 1.6-4.6180180/180
Curling Bomb 5-83021.7/30
Autobomb 2.85180180/180
Autobomb 6.53021.7/30
Ink Mine 3.64532.5/45
Ink Mine 83525.3/35
Angle Shooter 04028.9/40
Torpedo (Splash)2.6128.6/12
Torpedo 2.66043.4/60
Torpedo 63525.3/35
Sprinkler and Splash Wall are not shown in the table but the damage caused by them can also be lowered by Sub Resistance Up
Main weapon damage
TypeDamage
Maximum 28 4 hits to splat
Minimum 14
Actions per ink tank
Suction BombShots
×0125
×137.5
Movement

Weight

Base

Light

Swim speed (units per frame)

Base

2.016
Swim Speed Up
Ninja Squid

Swim speed (holding Rainmaker)

Base

1.613
Swim Speed Up
Ninja Squid

Run speed (units per frame)

Base

1.04
Run Speed Up

Run speed while shooting

Base

0.72
Run Speed Up

Squid Surge charge to full frames

Base

45

Build

35
Intensify Action

Run speed in enemy ink

Base

0.24
Ink Resistance Up

Frames before enemy ink damage

Base

0
Ink Resistance Up

Damage from enemy ink per second

Base

18hp
Ink Resistance Up

Max damage from enemy ink

Base

40hp
Ink Resistance Up
Miscellaneous

Ink tank full recovery time (squid form)

Base

3s
Ink Recovery Up

Ink tank full recovery time (humanoid form)

Base

10s
Ink Recovery Up

Quick respawn time

Base

7.5s

Build

6.4s
Quick Respawn
Respawn Punisher

Quick Respawn time (splatted by RP user)

Base

8.25s

Build

8s
Quick Respawn
Respawn Punisher

Super jump vulnerable frames

Base

80

Build

45
Quick Super Jump

Super jump time (total)

Base

3.633s

Build

3.033s
Quick Super Jump