Build 1
Build 2
Compare

Ability Chunks Required

55

45

40

30

25

15

15

10

10
Patch: 6.0
Main weapon
Snipewriter 5H

Charge time to full
Value
1.2s
Sub weapon
Sprinkler

Ink tank consumption
Base
60%
Build
57.69%

No ink recovery time after usage
Value
1s
Full power phase duration
Base
8s

Mid phase duration
Base
15s

Special weapon
Tacticooler

Points to special
Base
200p
Build
184p

Special lost when splatted
Base
50%


Special lost when splatted by RP user
Base
65%


Tacticooler drink effect duration
Base
17s

Sub weapon effect defense
Toxic Mist movement reduction
Base
100%
Build
95.17%

Point Sensor tracking time
Base
8s
Build
6.467s

Ink Mine tracking time
Base
5s
Build
4.567s

Angle Shooter tracking time
Base
5s
Build
4.05s

Point Sensor, Ink Mine and Angle Shooter tracking times are calculated against an opponent with 0AP of Sub Power Up.
Sub weapon damage defense
| Type | Distance | Base damage | Damage | |
|---|---|---|---|---|
| 3.6 | 180 | 180 | ||
| 7 | 30 | 28.5 | ||
| 4.6 | 180 | 180 | ||
| 8 | 30 | 28.5 | ||
| 0 | 60 | 55 | ||
| 2.8 | 35 | 32.1 | ||
| 4 | 25 | 22.9 | ||
| 1.6-2.6 | 50 | 45.9 | ||
| 3.8-5.45 | 35 | 32.1 | ||
| 0 | 20 | 19 | ||
| 1.6-4.6 | 180 | 180 | ||
| 5-8 | 30 | 28.5 | ||
| 2.85 | 180 | 180 | ||
| 6.5 | 30 | 28.5 | ||
| 3.6 | 45 | 42.8 | ||
| 8 | 35 | 33.3 | ||
| 0 | 40 | 38 | ||
| 2.6 | 12 | 11.4 | ||
| 2.6 | 60 | 57.1 | ||
| 6 | 35 | 33.3 |
Sprinkler and Splash Wall are not shown in the table but the damage caused by them can also be lowered by Sub Resistance Up
Main weapon damage
| Type | Damage |
|---|---|
| Fully charged shot | 68 |
| Maximum partial charge | 68 |
| Tap shot | 40 |
Actions per ink tank
| Sprinkler | Tap shots | Fully charged shots |
|---|---|---|
| ×0 | 50.76 | 2.86 |
| ×1 | 21.48 | 1.21 |
Movement
Weight
Base
Normal
Swim speed (units per frame)
Base
1.92
Build
2.104


Swim speed (holding Rainmaker)
Base
1.536
Build
1.683


Run speed (units per frame)
Base
0.96

Run speed (holding a full charge)
Base
0.68

Squid Surge charge to full frames
Base
45

Run speed in enemy ink
Base
0.24
Build
0.444

Frames before enemy ink damage
Base
0
Build
19

Damage from enemy ink per second
Base
18hp
Build
12hp

Max damage from enemy ink
Base
40hp
Build
34.4hp

Miscellaneous
Ink tank full recovery time (squid form)
Base
3s
Build
2.817s

Ink tank full recovery time (humanoid form)
Base
10s
Build
8.817s

Quick respawn time
Base
7.5s
Build
7.117s


Quick Respawn time (splatted by RP user)
Base
8.25s
Build
8.133s


Super jump vulnerable frames
Base
80

Super jump time (total)
Base
3.633s










