Support
Empty ability slot
Empty ability slot
Tacticooler
Ability Chunks Required
Special Saver
60
Ink Recovery Up
55
Sub Resistance Up
45
Sub Power Up
10
Ink Saver (Sub)
10
Quick Super Jump
3
Patch: 5.1
Main weapon
Snipewriter 5HSnipewriter 5H

Charge time to full

Value

1.2s
Sub weapon
SprinklerSprinkler

Ink tank consumption

Base

60%

Build

57.69%
Ink Saver (Sub)

No ink recovery time after usage

Value

1s

Full power phase duration

Base

8s

Build

8.483s
Sub Power Up

Mid phase duration

Base

15s

Build

15.2s
Sub Power Up
Special weapon
TacticoolerTacticooler

Points to special

Base

200p
Special Charge Up

Special lost when splatted

Base

50%

Build

30.68%
Special Saver
Respawn Punisher

Special lost when splatted by RP user

Base

65%

Build

45.68%
Special Saver
Respawn Punisher

Tacticooler drink effect duration

Base

17s
Special Power Up
Sub weapon effect defense

Toxic Mist movement reduction

Base

100%

Build

84.85%
Sub Resistance Up

Point Sensor tracking time

Base

8s

Build

4.733s
Sub Resistance Up

Ink Mine tracking time

Base

5s

Build

3.65s
Sub Resistance Up

Angle Shooter tracking time

Base

5s

Build

2.967s
Sub Resistance Up
Point Sensor, Ink Mine and Angle Shooter tracking times are calculated against an opponent with 0AP of Sub Power Up.
Sub weapon damage defense
TypeDistanceBase damageDamage
Splat Bomb 3.6180180
Splat Bomb 73025.4
Suction Bomb 4.6180180
Suction Bomb 83025.4
Burst Bomb 06049.2
Burst Bomb 2.83528.7
Burst Bomb 42520.5
Fizzy Bomb 1.6-2.65041
Fizzy Bomb 3.8-5.453528.7
Curling Bomb 02016.9
Curling Bomb 1.6-4.6180180
Curling Bomb 5-83025.4
Autobomb 2.85180180
Autobomb 6.53025.4
Ink Mine 3.64538.1
Ink Mine 83529.6
Angle Shooter 04033.9
Torpedo (Splash)2.61210.1
Torpedo 2.66050.9
Torpedo 63529.6
Sprinkler and Splash Wall are not shown in the table but the damage caused by them can also be lowered by Sub Resistance Up
Main weapon damage
TypeDamage
Fully charged shot 68
Maximum partial charge 68
Tap shot 40
Actions per ink tank
SprinklerTap shotsFully charged shots
×050.762.86
×121.481.21
Movement

Weight

Base

Normal

Swim speed (units per frame)

Base

1.92
Swim Speed Up
Ninja Squid

Swim speed (holding Rainmaker)

Base

1.536
Swim Speed Up
Ninja Squid

Run speed (units per frame)

Base

0.96
Run Speed Up

Run speed (holding a full charge)

Base

0.68
Run Speed Up

Squid Surge charge to full frames

Base

45
Intensify Action

Run speed in enemy ink

Base

0.24
Ink Resistance Up

Frames before enemy ink damage

Base

0
Ink Resistance Up

Damage from enemy ink per second

Base

18hp
Ink Resistance Up

Max damage from enemy ink

Base

40hp
Ink Resistance Up
Miscellaneous

Ink tank full recovery time (squid form)

Base

3s

Build

2.6s
Ink Recovery Up

Ink tank full recovery time (humanoid form)

Base

10s

Build

7.583s
Ink Recovery Up

Quick respawn time

Base

7.5s
Quick Respawn
Respawn Punisher

Quick Respawn time (splatted by RP user)

Base

8.25s
Quick Respawn
Respawn Punisher

Super jump vulnerable frames

Base

80

Build

50
Quick Super Jump

Super jump time (total)

Base

3.633s

Build

3.133s
Quick Super Jump