Build 1
Build 2
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Ability Chunks Required

75

55

45

30

10

10

10

10
Patch: 6.0
Main weapon
Bamboozler 14 Mk I

Charge time to full
Value
0.333s
Sub weapon
Autobomb

Ink tank consumption
Base
55%

No ink recovery time after usage
Value
1.417s
Velocity (decides range)
Base
1.12
Build
1.174

Special weapon
Killer Wail 5.1

Points to special
Base
200p
Build
195p

Special lost when splatted
Base
50%


Special lost when splatted by RP user
Base
65%


Killer Wail 5.1 duration
Base
3s

Sub weapon effect defense
Toxic Mist movement reduction
Base
100%

Point Sensor tracking time
Base
8s

Ink Mine tracking time
Base
5s

Angle Shooter tracking time
Base
5s

Point Sensor, Ink Mine and Angle Shooter tracking times are calculated against an opponent with 0AP of Sub Power Up.
Sub weapon damage defense
| Type | Distance | Base damage | |
|---|---|---|---|
| 3.6 | 180 | ||
| 7 | 30 | ||
| 4.6 | 180 | ||
| 8 | 30 | ||
| 0 | 60 | ||
| 2.8 | 35 | ||
| 4 | 25 | ||
| 1.6-2.6 | 50 | ||
| 3.8-5.45 | 35 | ||
| 0 | 20 | ||
| 1.6-4.6 | 180 | ||
| 5-8 | 30 | ||
| 2.85 | 180 | ||
| 6.5 | 30 | ||
| 3.6 | 45 | ||
| 8 | 35 | ||
| 0 | 40 | ||
| 2.6 | 12 | ||
| 2.6 | 60 | ||
| 6 | 35 |
Sprinkler and Splash Wall are not shown in the table but the damage caused by them can also be lowered by Sub Resistance Up
Main weapon damage
| Type | Damage |
|---|---|
| Fully charged shot | 85 |
| Maximum partial charge | 85 |
| Tap shot | 30 |
Killer Wail 5.1 damage
| Type | Damage |
|---|---|
| Tick | 3.5 |
Actions per ink tank
| Autobomb | Tap shots | Fully charged shots |
|---|---|---|
| ×0 | 35.71 | 14.29 |
| ×1 | 16.07 | 6.43 |
Movement
Weight
Base
Light
Swim speed (units per frame)
Base
2.016
Build
2.163


Swim speed (holding Rainmaker)
Base
1.613
Build
1.73


Run speed (units per frame)
Base
1.04
Build
1.161

Run speed (holding a full charge)
Base
0.6
Build
0.645

Squid Surge charge to full frames
Base
45
Build
30

Run speed in enemy ink
Base
0.24
Build
0.334

Frames before enemy ink damage
Base
0
Build
10

Damage from enemy ink per second
Base
18hp
Build
12hp

Max damage from enemy ink
Base
40hp
Build
38hp

Miscellaneous
Ink tank full recovery time (squid form)
Base
3s

Ink tank full recovery time (humanoid form)
Base
10s

Quick respawn time
Base
7.5s
Build
5.667s


Quick Respawn time (splatted by RP user)
Base
8.25s
Build
7.867s


Super jump vulnerable frames
Base
80
Build
58

Super jump time (total)
Base
3.633s
Build
3.267s









