Build 1
Build 2
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Ability Chunks Required

90

45

30

20

15

15

10

10
Patch: 4.1
Main weapon
Bamboozler 14 Mk I

Charge time to full
Value
0.333s
Sub weapon
Autobomb

Ink tank consumption
Base
55%
Build
53.41%

No ink recovery time after usage
Value
1.417s
Velocity (decides range)
Base
1.12

Special weapon
Killer Wail 5.1

Points to special
Base
200p

Special lost when splatted
Base
50%


Special lost when splatted by RP user
Base
65%


Killer Wail 5.1 duration
Base
3s

Sub weapon effect defense
Toxic Mist movement reduction
Base
100%
Build
90.59%

Point Sensor tracking time
Base
8s
Build
5.617s

Ink Mine tracking time
Base
5s
Build
4.167s

Angle Shooter tracking time
Base
5s
Build
3.517s

Point Sensor, Ink Mine and Angle Shooter tracking times are calculated against an opponent with 0AP of Sub Power Up.
Sub weapon damage defense
| Type | Distance | Base | Damage |
|---|---|---|---|
| 3.6 | 180 | 180/180 | |
| 7 | 30 | 27.1/30 | |
| 4.6 | 180 | 180/180 | |
| 8 | 30 | 27.1/30 | |
| 0 | 60 | 52.1/60 | |
| 2.8 | 35 | 30.4/35 | |
| 4 | 25 | 21.7/25 | |
| 1.6-2.6 | 50 | 43.5/50 | |
| 3.8-5.45 | 35 | 30.4/35 | |
| 0 | 20 | 18.1/20 | |
| 1.6-4.6 | 180 | 180/180 | |
| 5-8 | 30 | 27.1/30 | |
| 2.85 | 180 | 180/180 | |
| 6.5 | 30 | 27.1/30 | |
| 3.6 | 45 | 40.7/45 | |
| 8 | 35 | 31.7/35 | |
| 0 | 40 | 36.2/40 | |
| 2.6 | 12 | 10.8/12 | |
| 2.6 | 60 | 54.3/60 | |
| 6 | 35 | 31.7/35 |
Sprinkler and Splash Wall are not shown in the table but the damage caused by them can also be lowered by Sub Resistance Up
Main weapon damage
| Type | Damage |
|---|---|
| Fully charged shot | 85 |
| Maximum partial charge | 85 |
| Tap shot | 30 |
Killer Wail 5.1 damage
| Type | Damage |
|---|---|
| Tick | 3 |
Actions per ink tank
| Autobomb | Tap shots | Fully charged shots |
|---|---|---|
| ×0 | 41.35 | 16.54 |
| ×1 | 19.27 | 7.71 |
Movement
Weight
Base
Light
Swim speed (units per frame)
Base
2.016


Swim speed (holding Rainmaker)
Base
1.613


Run speed (units per frame)
Base
1.04
Build
1.224

Run speed (holding a full charge)
Base
0.6
Build
0.669

Squid Surge charge to full frames
Base
45

Run speed in enemy ink
Base
0.24
Build
0.394

Frames before enemy ink damage
Base
0
Build
15

Damage from enemy ink per second
Base
18hp
Build
12hp

Max damage from enemy ink
Base
40hp
Build
36.2hp

Miscellaneous
Ink tank full recovery time (squid form)
Base
3s

Ink tank full recovery time (humanoid form)
Base
10s

Quick respawn time
Base
7.5s


Quick Respawn time (splatted by RP user)
Base
8.25s


Super jump vulnerable frames
Base
80
Build
58

Super jump time (total)
Base
3.633s
Build
3.267s









