Support
Tacticooler
Last-Ditch Effort
Ability Chunks Required
Sub Resistance Up
135
Sub Power Up
60
Swim Speed Up
45
Ink Recovery Up
15
Ink Saver (Main)
15
Ink Saver (Sub)
15
Quick Respawn
15
Special Saver
15
Patch: 4.0
Sub weapon
Splash WallSplash Wall

Ink tank consumption

Base

60%
Ink Saver (Sub)

No ink recovery time after usage

Value

1.417s

Durability

Base

800hp

Build

992.6hp
Sub Power Up
Special weapon
Triple InkstrikeTriple Inkstrike

Points to special

Base

210p
Special Charge Up

Special lost when splatted

Base

50%

Build

72.5%
Special Saver
Respawn Punisher

Special lost when splatted by RP user

Base

65%

Build

87.5%
Special Saver
Respawn Punisher

Triple Inkstrike throw distance

Base

2
Special Power Up
Sub weapon effect defense

Toxic Mist movement reduction

Base

100%

Build

74.67%
Sub Resistance Up

Point Sensor tracking time

Base

8s

Build

3.417s
Sub Resistance Up

Ink Mine tracking time

Base

5s

Build

2.733s
Sub Resistance Up

Angle Shooter tracking time

Base

5s

Build

2.133s
Sub Resistance Up
Point Sensor, Ink Mine and Angle Shooter tracking times are calculated against an opponent with 0AP of Sub Power Up.
Sub weapon damage defense
TypeDistanceBase damageDamage
Splat Bomb 3.6180180
Splat Bomb 73022.4
Suction Bomb 4.6180180
Suction Bomb 83022.4
Burst Bomb 06044.7
Burst Bomb 2.83526.1
Burst Bomb 42518.6
Fizzy Bomb 1.6-2.65037.3
Fizzy Bomb 3.8-5.453526.1
Curling Bomb 02014.9
Curling Bomb 1.6-4.6180180
Curling Bomb 5-83022.4
Autobomb 2.85180180
Autobomb 6.53022.4
Ink Mine 3.64533.6
Ink Mine 83526.1
Angle Shooter 03526.1
Torpedo (Splash)2.6128.9
Torpedo 2.66044.8
Torpedo 63526.1
Sprinkler and Splash Wall are not shown in the table but the damage caused by them can also be lowered by Sub Resistance Up
Main weapon damage
TypeDamage
Fully charged shot 160
Maximum partial charge 80
Tap shot 40
Actions per ink tank
Splash WallTap shotsFully charged shots
×044.445.56
×117.782.22
Movement

Weight

Base

Normal

Swim speed (units per frame)

Base

1.92

Build

2.065
Swim Speed Up
Ninja Squid

Swim speed (holding Rainmaker)

Base

1.536

Build

1.652
Swim Speed Up
Ninja Squid

Run speed (units per frame)

Base

0.96
Run Speed Up

Run speed (holding a full charge)

Base

0.2
Run Speed Up

Squid Surge charge to full frames

Base

45
Intensify Action

Run speed in enemy ink

Base

0.24
Ink Resistance Up

Frames before enemy ink damage

Base

0
Ink Resistance Up

Damage from enemy ink per second

Base

18hp
Ink Resistance Up

Max damage from enemy ink

Base

40hp
Ink Resistance Up
Miscellaneous

Ink tank full recovery time (squid form)

Base

3s
Ink Recovery Up

Ink tank full recovery time (humanoid form)

Base

10s
Ink Recovery Up

Quick respawn time

Base

7.5s

Build

8.633s
Quick Respawn
Respawn Punisher

Quick Respawn time (splatted by RP user)

Base

8.25s

Build

9.383s
Quick Respawn
Respawn Punisher

Super jump vulnerable frames

Base

80
Quick Super Jump

Super jump time (total)

Base

3.633s
Quick Super Jump