Support
Empty ability slot
Empty ability slot
Empty ability slot
Empty ability slot
Empty ability slot
Tacticooler
Comeback
Ability Chunks Required
Sub Resistance Up
90
Ink Saver (Main)
30
Run Speed Up
15
Special Charge Up
15
Swim Speed Up
15
Special Power Up
10
Special Saver
10
Patch: 5.1
Main weapon
Splat ChargerSplat Charger

Max charge hold time

Value

1.25s
Sub weapon
Splat BombSplat Bomb

Ink tank consumption

Base

70%
Ink Saver (Sub)

No ink recovery time after usage

Value

1s

Velocity (decides range)

Base

1.12
Sub Power Up
Special weapon
Ink VacInk Vac

Points to special

Base

200p
Special Charge Up

Special lost when splatted

Base

50%

Build

41.07%
Special Saver
Respawn Punisher

Special lost when splatted by RP user

Base

65%

Build

56.07%
Special Saver
Respawn Punisher

Ink Vac sucking radius

Base

0.8-3.3

Build

0.86-3.4
Special Power Up
Sub weapon effect defense

Toxic Mist movement reduction

Base

100%

Build

72.4%
Sub Resistance Up

Point Sensor tracking time

Base

8s

Build

3.133s
Sub Resistance Up

Ink Mine tracking time

Base

5s

Build

2.517s
Sub Resistance Up

Angle Shooter tracking time

Base

5s

Build

1.967s
Sub Resistance Up
Point Sensor, Ink Mine and Angle Shooter tracking times are calculated against an opponent with 0AP of Sub Power Up.
Sub weapon damage defense
TypeDistanceBase damageDamage
Splat Bomb 3.6180180
Splat Bomb 73021.7
Suction Bomb 4.6180180
Suction Bomb 83021.7
Burst Bomb 06043.9
Burst Bomb 2.83525.6
Burst Bomb 42518.3
Fizzy Bomb 1.6-2.65036.6
Fizzy Bomb 3.8-5.453525.6
Curling Bomb 02014.4
Curling Bomb 1.6-4.6180180
Curling Bomb 5-83021.7
Autobomb 2.85180180
Autobomb 6.53021.7
Ink Mine 3.64532.5
Ink Mine 83525.3
Angle Shooter 04028.9
Torpedo (Splash)2.6128.6
Torpedo 2.66043.4
Torpedo 63525.3
Sprinkler and Splash Wall are not shown in the table but the damage caused by them can also be lowered by Sub Resistance Up
Main weapon damage
TypeDamage
Fully charged shot 160
Maximum partial charge 80
Tap shot 40
Ink Vac damage
TypeDistanceDamage
Maximum charge 10220
Minimum charge 6220
Actions per ink tank
Splat BombTap shotsFully charged shots
×048.566.07
×114.571.82
Movement

Weight

Base

Normal

Swim speed (units per frame)

Base

1.92
Swim Speed Up
Ninja Squid

Swim speed (holding Rainmaker)

Base

1.536
Swim Speed Up
Ninja Squid

Run speed (units per frame)

Base

0.96
Run Speed Up

Run speed (holding a full charge)

Base

0.2
Run Speed Up

Squid Surge charge to full frames

Base

45
Intensify Action

Run speed in enemy ink

Base

0.24
Ink Resistance Up

Frames before enemy ink damage

Base

0
Ink Resistance Up

Damage from enemy ink per second

Base

18hp
Ink Resistance Up

Max damage from enemy ink

Base

40hp
Ink Resistance Up
Miscellaneous

Ink tank full recovery time (squid form)

Base

3s
Ink Recovery Up

Ink tank full recovery time (humanoid form)

Base

10s
Ink Recovery Up

Quick respawn time

Base

7.5s
Quick Respawn
Respawn Punisher

Quick Respawn time (splatted by RP user)

Base

8.25s
Quick Respawn
Respawn Punisher

Super jump vulnerable frames

Base

80
Quick Super Jump

Super jump time (total)

Base

3.633s
Quick Super Jump