Build 1
Build 2
Compare

Ability Chunks Required

70

45

30

25

25

20

10
Patch: 4.0
Main weapon
Luna Blaster Neo

Shot spread in degrees (jumping)
Base
8°

Shot spread in degrees (ground)
Value
0°
No ink recovery time after usage
Value
0.917s
Sub weapon
Fizzy Bomb

Ink tank consumption
Base
60%

No ink recovery time after usage
Value
1.417s
Velocity (decides range)
Base
1.36

Special weapon
Ultra Stamp

Points to special
Base
180p

Special lost when splatted
Base
50%


Special lost when splatted by RP user
Base
65%


Ultra Stamp duration
Base
7.5s

Sub weapon effect defense
Toxic Mist movement reduction
Base
100%
Build
90.59%

Point Sensor tracking time
Base
8s
Build
5.617s

Ink Mine tracking time
Base
5s
Build
4.167s

Angle Shooter tracking time
Base
5s
Build
3.517s

Point Sensor, Ink Mine and Angle Shooter tracking times are calculated against an opponent with 0AP of Sub Power Up.
Sub weapon damage defense
| Type | Distance | Base damage | Damage |
|---|---|---|---|
| 3.6 | 180 | 180 | |
| 7 | 30 | 27.1 | |
| 4.6 | 180 | 180 | |
| 8 | 30 | 27.1 | |
| 0 | 60 | 52.1 | |
| 2.8 | 35 | 30.4 | |
| 4 | 25 | 21.7 | |
| 1.6-2.6 | 50 | 43.5 | |
| 3.8-5.45 | 35 | 30.4 | |
| 0 | 20 | 18.1 | |
| 1.6-4.6 | 180 | 180 | |
| 5-8 | 30 | 27.1 | |
| 2.85 | 180 | 180 | |
| 6.5 | 30 | 27.1 | |
| 3.6 | 45 | 40.7 | |
| 8 | 35 | 31.7 | |
| 0 | 35 | 31.7 | |
| 2.6 | 12 | 10.8 | |
| 2.6 | 60 | 54.3 | |
| 6 | 35 | 31.7 |
Sprinkler and Splash Wall are not shown in the table but the damage caused by them can also be lowered by Sub Resistance Up
Main weapon damage
| Type | Distance | Damage |
|---|---|---|
| Direct | 125 1 hit to splat | |
| Splash | 1.5 | 70 |
| Splash | 3.57 | 50 |
Ultra Stamp damage
| Type | Distance | Damage |
|---|---|---|
| Throw (Direct) | 220 | |
| Throw | 4 | 60 |
| Throw | 8 | 30 |
| Swing | 0 | 100 |
| Swing | 4 | 40 |
Actions per ink tank
| Fizzy Bomb | Shots |
|---|---|
| ×0 | 16.82 |
| ×1 | 6.73 |
Movement
Weight
Base
Light
Swim speed (units per frame)
Base
2.016
Build
1.947


Swim speed (holding Rainmaker)
Base
1.613
Build
1.558


Run speed (units per frame)
Base
1.04
Build
1.079

Run speed while shooting
Base
0.5
Build
0.512

Squid Surge charge to full frames
Base
45

Run speed in enemy ink
Base
0.24

Frames before enemy ink damage
Base
0

Damage from enemy ink per second
Base
18hp

Max damage from enemy ink
Base
40hp

Miscellaneous
Ink tank full recovery time (squid form)
Base
3s
Build
2.9s

Ink tank full recovery time (humanoid form)
Base
10s
Build
9.4s

Quick respawn time
Base
7.5s
Build
7.117s


Quick Respawn time (splatted by RP user)
Base
8.25s
Build
8.133s


Super jump vulnerable frames
Base
80
Build
45

Super jump time (total)
Base
3.633s
Build
3.033s









