Build 1
Build 2
Compare




Ability Chunks Required

55

45

45

20

15

15

10

10
Patch: 5.1
Main weapon
Classic Squiffer

Charge time to full
Value
0.75s
Max charge hold time
Value
1.25s
Sub weapon
Point Sensor

Ink tank consumption
Base
45%
Build
41.29%

No ink recovery time after usage
Value
1.25s
Velocity (decides range)
Base
1.38
Build
1.544

Marking duration
Base
8s
Build
10.433s

Special weapon
Big Bubbler

Points to special
Base
190p

Special lost when splatted
Base
50%
Build
29.26%


Special lost when splatted by RP user
Base
65%
Build
44.26%


Big Bubbler shield durability
Base
2400hp

Big Bubbler device durability
Base
1200hp

Sub weapon effect defense
Toxic Mist movement reduction
Base
100%

Point Sensor tracking time
Base
8s

Ink Mine tracking time
Base
5s

Angle Shooter tracking time
Base
5s

Point Sensor, Ink Mine and Angle Shooter tracking times are calculated against an opponent with 0AP of Sub Power Up.
Sub weapon damage defense
| Type | Distance | Base damage | |
|---|---|---|---|
| 3.6 | 180 | ||
| 7 | 30 | ||
| 4.6 | 180 | ||
| 8 | 30 | ||
| 0 | 60 | ||
| 2.8 | 35 | ||
| 4 | 25 | ||
| 1.6-2.6 | 50 | ||
| 3.8-5.45 | 35 | ||
| 0 | 20 | ||
| 1.6-4.6 | 180 | ||
| 5-8 | 30 | ||
| 2.85 | 180 | ||
| 6.5 | 30 | ||
| 3.6 | 45 | ||
| 8 | 35 | ||
| 0 | 40 | ||
| 2.6 | 12 | ||
| 2.6 | 60 | ||
| 6 | 35 |
Sprinkler and Splash Wall are not shown in the table but the damage caused by them can also be lowered by Sub Resistance Up
Main weapon damage
| Type | Damage |
|---|---|
| Fully charged shot | 140 |
| Maximum partial charge | 80 |
| Tap shot | 40 |
Actions per ink tank
| Point Sensor | Tap shots | Fully charged shots |
|---|---|---|
| ×0 | 53.57 | 9.52 |
| ×1 | 31.45 | 5.59 |
| ×2 | 9.34 | 1.66 |
Movement
Weight
Base
Normal
Swim speed (units per frame)
Base
1.92
Build
1.966


Swim speed (holding Rainmaker)
Base
1.536
Build
1.573


Run speed (units per frame)
Base
0.96
Build
1.006

Run speed (holding a full charge)
Base
0.3
Build
0.307

Squid Surge charge to full frames
Base
45

Run speed in enemy ink
Base
0.24

Frames before enemy ink damage
Base
0

Damage from enemy ink per second
Base
18hp

Max damage from enemy ink
Base
40hp

Miscellaneous
Ink tank full recovery time (squid form)
Base
3s

Ink tank full recovery time (humanoid form)
Base
10s

Quick respawn time
Base
7.5s


Quick Respawn time (splatted by RP user)
Base
8.25s


Super jump vulnerable frames
Base
80
Build
50

Super jump time (total)
Base
3.633s
Build
3.133s










