Build 1
Build 2
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Ability Chunks Required

55

45

40

30

15

15

15

10

10
Patch: 6.0
Sub weapon
Point Sensor

Ink tank consumption
Base
45%

No ink recovery time after usage
Value
1.25s
Velocity (decides range)
Base
1.38
Build
1.438

Marking duration
Base
8s
Build
8.783s

Special weapon
Tenta Missiles

Points to special
Base
190p
Build
176p

Special lost when splatted
Base
50%


Special lost when splatted by RP user
Base
65%


Tenta Missiles reticle radius
Base
140

Sub weapon effect defense
Toxic Mist movement reduction
Base
100%

Point Sensor tracking time
Base
8s

Ink Mine tracking time
Base
5s

Angle Shooter tracking time
Base
5s

Point Sensor, Ink Mine and Angle Shooter tracking times are calculated against an opponent with 0AP of Sub Power Up.
Sub weapon damage defense
| Type | Distance | Base damage | |
|---|---|---|---|
| 3.6 | 180 | ||
| 7 | 30 | ||
| 4.6 | 180 | ||
| 8 | 30 | ||
| 0 | 60 | ||
| 2.8 | 35 | ||
| 4 | 25 | ||
| 1.6-2.6 | 50 | ||
| 3.8-5.45 | 35 | ||
| 0 | 20 | ||
| 1.6-4.6 | 180 | ||
| 5-8 | 30 | ||
| 2.85 | 180 | ||
| 6.5 | 30 | ||
| 3.6 | 45 | ||
| 8 | 35 | ||
| 0 | 40 | ||
| 2.6 | 12 | ||
| 2.6 | 60 | ||
| 6 | 35 |
Sprinkler and Splash Wall are not shown in the table but the damage caused by them can also be lowered by Sub Resistance Up
Main weapon damage
| Type | Damage |
|---|---|
| Splash (Minimum) | 31 |
| Splash (Maximum) | 60 |
| Roll over | 30 |
Tenta Missiles damage
| Type | Distance | Damage |
|---|---|---|
| Splash | 1.1 | 150 |
| Splash | 2.1 | 50 |
| Splash | 4.25 | 30 |
Actions per ink tank
| Point Sensor | Swings |
|---|---|
| ×0 | 24.12 |
| ×1 | 13.27 |
| ×2 | 2.41 |
Movement
Weight
Base
Normal
Swim speed (units per frame)
Base
1.92
Build
2.104


Swim speed (holding Rainmaker)
Base
1.536
Build
1.683


Run speed (units per frame)
Base
0.96
Build
1.006

Squid Surge charge to full frames
Base
45

Run speed in enemy ink
Base
0.24

Frames before enemy ink damage
Base
0

Damage from enemy ink per second
Base
18hp

Max damage from enemy ink
Base
40hp

Miscellaneous
Ink tank full recovery time (squid form)
Base
3s
Build
2.817s

Ink tank full recovery time (humanoid form)
Base
10s
Build
8.817s

Quick respawn time
Base
7.5s


Quick Respawn time (splatted by RP user)
Base
8.25s


Super jump vulnerable frames
Base
80

Super jump time (total)
Base
3.633s










