Support
Tacticooler
Ability Chunks Required
Ink Recovery Up
75
Sub Resistance Up
70
Ink Saver (Main)
60
Special Power Up
45
Sub Power Up
15
Quick Respawn
15
Ink Resistance Up
15
Patch: 5.0
Sub weapon
Curling BombCurling Bomb

Ink tank consumption

Base

70%
Ink Saver (Sub)

No ink recovery time after usage

Value

1.167s

Velocity (decides range)

Base

0.4
Sub Power Up
Special weapon
Wave BreakerWave Breaker

Points to special

Base

200p
Special Charge Up

Special lost when splatted

Base

50%
Special Saver
Respawn Punisher

Special lost when splatted by RP user

Base

65%
Special Saver
Respawn Punisher

Wave Breaker wave max radius

Base

20

Build

22.67
Special Power Up
Sub weapon effect defense

Toxic Mist movement reduction

Base

100%

Build

82.14%
Sub Resistance Up

Point Sensor tracking time

Base

8s

Build

4.35s
Sub Resistance Up

Ink Mine tracking time

Base

5s

Build

3.4s
Sub Resistance Up

Angle Shooter tracking time

Base

5s

Build

2.733s
Sub Resistance Up
Point Sensor, Ink Mine and Angle Shooter tracking times are calculated against an opponent with 0AP of Sub Power Up.
Sub weapon damage defense
TypeDistanceBaseDamage
Splat Bomb 3.6180180/180
Splat Bomb 73024.6/30
Suction Bomb 4.6180180/180
Suction Bomb 83024.6/30
Burst Bomb 06048/60
Burst Bomb 2.83528/35
Burst Bomb 42520/25
Fizzy Bomb 1.6-2.65040/50
Fizzy Bomb 3.8-5.453528/35
Curling Bomb 02016.4/20
Curling Bomb 1.6-4.6180180/180
Curling Bomb 5-83024.6/30
Autobomb 2.85180180/180
Autobomb 6.53024.6/30
Ink Mine 3.64536.9/45
Ink Mine 83528.7/35
Angle Shooter 04032.8/40
Torpedo (Splash)2.6129.8/12
Torpedo 2.66049.2/60
Torpedo 63528.7/35
Sprinkler and Splash Wall are not shown in the table but the damage caused by them can also be lowered by Sub Resistance Up
Main weapon damage
TypeDamage
Splash (Minimum) 25
Splash (Maximum) 60
Roll over 30
Wave Breaker damage
TypeDamage
Wave 45
Direct 30
Actions per ink tank
Curling BombSwings
×023.78
×17.13
Movement

Weight

Base

Normal

Swim speed (units per frame)

Base

1.92
Swim Speed Up
Ninja Squid

Swim speed (holding Rainmaker)

Base

1.536
Swim Speed Up
Ninja Squid

Run speed (units per frame)

Base

0.96
Run Speed Up

Squid Surge charge to full frames

Base

45
Intensify Action

Run speed in enemy ink

Base

0.24
Ink Resistance Up

Frames before enemy ink damage

Base

0
Ink Resistance Up

Damage from enemy ink per second

Base

18hp
Ink Resistance Up

Max damage from enemy ink

Base

40hp
Ink Resistance Up
Miscellaneous

Ink tank full recovery time (squid form)

Base

3s

Build

2.533s
Ink Recovery Up

Ink tank full recovery time (humanoid form)

Base

10s

Build

7.1s
Ink Recovery Up

Quick respawn time

Base

7.5s
Quick Respawn
Respawn Punisher

Quick Respawn time (splatted by RP user)

Base

8.25s
Quick Respawn
Respawn Punisher

Super jump vulnerable frames

Base

80
Quick Super Jump

Super jump time (total)

Base

3.633s
Quick Super Jump