Build 1
Build 2
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Ability Chunks Required

90

45

10

10

10

10

10

10
Patch: 4.1
Sub weapon
Ink Mine

Ink tank consumption
Base
60%
Build
57.69%

No ink recovery time after usage
Value
0s
Marking duration
Base
5s
Build
5.483s

Marking radius
Base
3
Build
3.1

Explosion radius
Base
8
Build
8.29

Special weapon
Ultra Stamp

Points to special
Base
180p
Build
175p

Special lost when splatted
Base
50%


Special lost when splatted by RP user
Base
65%


Ultra Stamp duration
Base
7.5s
Build
9.667s

Sub weapon effect defense
Toxic Mist movement reduction
Base
100%
Build
84.85%

Point Sensor tracking time
Base
8s
Build
4.733s

Ink Mine tracking time
Base
5s
Build
3.65s

Angle Shooter tracking time
Base
5s
Build
2.967s

Point Sensor, Ink Mine and Angle Shooter tracking times are calculated against an opponent with 0AP of Sub Power Up.
Sub weapon damage defense
| Type | Distance | Base | Damage |
|---|---|---|---|
| 3.6 | 180 | 180/180 | |
| 7 | 30 | 25.4/30 | |
| 4.6 | 180 | 180/180 | |
| 8 | 30 | 25.4/30 | |
| 0 | 60 | 49.2/60 | |
| 2.8 | 35 | 28.7/35 | |
| 4 | 25 | 20.5/25 | |
| 1.6-2.6 | 50 | 41/50 | |
| 3.8-5.45 | 35 | 28.7/35 | |
| 0 | 20 | 16.9/20 | |
| 1.6-4.6 | 180 | 180/180 | |
| 5-8 | 30 | 25.4/30 | |
| 2.85 | 180 | 180/180 | |
| 6.5 | 30 | 25.4/30 | |
| 3.6 | 45 | 38.1/45 | |
| 8 | 35 | 29.6/35 | |
| 0 | 40 | 33.9/40 | |
| 2.6 | 12 | 10.1/12 | |
| 2.6 | 60 | 50.9/60 | |
| 6 | 35 | 29.6/35 |
Sprinkler and Splash Wall are not shown in the table but the damage caused by them can also be lowered by Sub Resistance Up
Main weapon damage
| Type | Damage |
|---|---|
| Splash (Minimum) | 15 |
| Splash (Maximum) | 30 |
| Roll over | 20 |
Ultra Stamp damage
| Type | Distance | Damage |
|---|---|---|
| Throw (Direct) | 220 | |
| Throw | 4 | 60 |
| Throw | 8 | 30 |
| Swing | 0 | 100 |
| Swing | 4 | 40 |
Actions per ink tank
| Ink Mine | Swings |
|---|---|
| ×0 | 52.27 |
| ×1 | 22.12 |
Movement
Weight
Base
Light
Swim speed (units per frame)
Base
2.016


Swim speed (holding Rainmaker)
Base
1.613


Run speed (units per frame)
Base
1.04

Squid Surge charge to full frames
Base
45

Run speed in enemy ink
Base
0.24
Build
0.334

Frames before enemy ink damage
Base
0
Build
10

Damage from enemy ink per second
Base
18hp
Build
12hp

Max damage from enemy ink
Base
40hp
Build
38hp

Miscellaneous
Ink tank full recovery time (squid form)
Base
3s

Ink tank full recovery time (humanoid form)
Base
10s

Quick respawn time
Base
7.5s
Build
7.117s


Quick Respawn time (splatted by RP user)
Base
8.25s
Build
8.133s


Super jump vulnerable frames
Base
80

Super jump time (total)
Base
3.633s









