Build 1
Build 2
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Ability Chunks Required

60

60

60

45

45

15

15

15
Patch: 4.1
Sub weapon
Ink Mine

Ink tank consumption
Base
60%

No ink recovery time after usage
Value
0s
Marking duration
Base
5s

Marking radius
Base
3

Explosion radius
Base
8

Special weapon
Ultra Stamp

Points to special
Base
180p

Special lost when splatted
Base
50%
Build
29.26%


Special lost when splatted by RP user
Base
65%
Build
44.26%


Ultra Stamp duration
Base
7.5s
Build
8.85s

Sub weapon effect defense
Toxic Mist movement reduction
Base
100%

Point Sensor tracking time
Base
8s

Ink Mine tracking time
Base
5s

Angle Shooter tracking time
Base
5s

Point Sensor, Ink Mine and Angle Shooter tracking times are calculated against an opponent with 0AP of Sub Power Up.
Sub weapon damage defense
| Type | Distance | Base damage |
|---|---|---|
| 3.6 | 180 | |
| 7 | 30 | |
| 4.6 | 180 | |
| 8 | 30 | |
| 0 | 60 | |
| 2.8 | 35 | |
| 4 | 25 | |
| 1.6-2.6 | 50 | |
| 3.8-5.45 | 35 | |
| 0 | 20 | |
| 1.6-4.6 | 180 | |
| 5-8 | 30 | |
| 2.85 | 180 | |
| 6.5 | 30 | |
| 3.6 | 45 | |
| 8 | 35 | |
| 0 | 40 | |
| 2.6 | 12 | |
| 2.6 | 60 | |
| 6 | 35 |
Sprinkler and Splash Wall are not shown in the table but the damage caused by them can also be lowered by Sub Resistance Up
Main weapon damage
| Type | Damage |
|---|---|
| Splash (Minimum) | 15 |
| Splash (Maximum) | 30 |
| Roll over | 20 |
Ultra Stamp damage
| Type | Distance | Damage |
|---|---|---|
| Throw (Direct) | 220 | |
| Throw | 4 | 60 |
| Throw | 8 | 30 |
| Swing | 0 | 100 |
| Swing | 4 | 40 |
Actions per ink tank
| Ink Mine | Swings |
|---|---|
| ×0 | 50 |
| ×1 | 20 |
Movement
Weight
Base
Light
Swim speed (units per frame)
Base
2.016
Build
2.122


Swim speed (holding Rainmaker)
Base
1.613
Build
1.698


Run speed (units per frame)
Base
1.04
Build
1.15

Squid Surge charge to full frames
Base
45

Run speed in enemy ink
Base
0.24

Frames before enemy ink damage
Base
0

Damage from enemy ink per second
Base
18hp

Max damage from enemy ink
Base
40hp

Miscellaneous
Ink tank full recovery time (squid form)
Base
3s

Ink tank full recovery time (humanoid form)
Base
10s

Quick respawn time
Base
7.5s
Build
6.4s


Quick Respawn time (splatted by RP user)
Base
8.25s
Build
8s


Super jump vulnerable frames
Base
80

Super jump time (total)
Base
3.633s









