Build 1
Build 2
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Ability Chunks Required

70

45

15

15

15

9

3
Patch: 5.1
Main weapon
Custom Splattershot Jr.

Shot spread in degrees (jumping)
Base
15°

Shot spread in degrees (ground)
Value
12°
No ink recovery time after usage
Value
0.25s
Sub weapon
Torpedo

Ink tank consumption
Base
59.09%

No ink recovery time after usage
Value
1.467s
Velocity (decides range)
Base
1.36
Build
1.531

Special weapon
Wave Breaker

Points to special
Base
190p
Build
180p

Special lost when splatted
Base
50%


Special lost when splatted by RP user
Base
65%


Wave Breaker wave max radius
Base
20

Sub weapon effect defense
Toxic Mist movement reduction
Base
100%

Point Sensor tracking time
Base
8s

Ink Mine tracking time
Base
5s

Angle Shooter tracking time
Base
5s

Point Sensor, Ink Mine and Angle Shooter tracking times are calculated against an opponent with 0AP of Sub Power Up.
Sub weapon damage defense
| Type | Distance | Base damage | |
|---|---|---|---|
| 3.6 | 180 | ||
| 7 | 30 | ||
| 4.6 | 180 | ||
| 8 | 30 | ||
| 0 | 60 | ||
| 2.8 | 35 | ||
| 4 | 25 | ||
| 1.6-2.6 | 50 | ||
| 3.8-5.45 | 35 | ||
| 0 | 20 | ||
| 1.6-4.6 | 180 | ||
| 5-8 | 30 | ||
| 2.85 | 180 | ||
| 6.5 | 30 | ||
| 3.6 | 45 | ||
| 8 | 35 | ||
| 0 | 40 | ||
| 2.6 | 12 | ||
| 2.6 | 60 | ||
| 6 | 35 |
Sprinkler and Splash Wall are not shown in the table but the damage caused by them can also be lowered by Sub Resistance Up
Main weapon damage
| Type | Damage |
|---|---|
| Maximum | 28 4 hits to splat |
| Minimum | 14 |
Wave Breaker damage
| Type | Damage |
|---|---|
| Wave | 45 |
| Direct | 30 |
Actions per ink tank
| Torpedo | Shots |
|---|---|
| ×0 | 255.81 |
| ×1 | 104.65 |
You can't launch more than one torpedo at a time due to game mechanics.
Movement
Weight
Base
Light
Swim speed (units per frame)
Base
2.016


Swim speed (holding Rainmaker)
Base
1.613


Run speed (units per frame)
Base
1.04
Build
1.161

Run speed while shooting
Base
0.76
Build
0.818

Squid Surge charge to full frames
Base
45

Run speed in enemy ink
Base
0.24
Build
0.487

Frames before enemy ink damage
Base
0
Build
22

Damage from enemy ink per second
Base
18hp
Build
12hp

Max damage from enemy ink
Base
40hp
Build
32.8hp

Miscellaneous
Ink tank full recovery time (squid form)
Base
3.317s

Ink tank full recovery time (humanoid form)
Base
11s

Quick respawn time
Base
7.5s


Quick Respawn time (splatted by RP user)
Base
8.25s


Super jump vulnerable frames
Base
80

Super jump time (total)
Base
3.633s









