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Build 2
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Ability Chunks Required

65

45

25

15

15

15

15

10

10
Patch: 5.1
Sub weapon
Ink Mine

Ink tank consumption
Base
60%
Build
48.99%

No ink recovery time after usage
Value
0s
Marking duration
Base
5s

Marking radius
Base
3

Explosion radius
Base
8

Special weapon
Tenta Missiles

Points to special
Base
210p

Special lost when splatted
Base
50%
Build
72.5%


Special lost when splatted by RP user
Base
65%
Build
87.5%


Tenta Missiles reticle radius
Base
140
Build
149.66

Sub weapon effect defense
Toxic Mist movement reduction
Base
100%

Point Sensor tracking time
Base
8s

Ink Mine tracking time
Base
5s

Angle Shooter tracking time
Base
5s

Point Sensor, Ink Mine and Angle Shooter tracking times are calculated against an opponent with 0AP of Sub Power Up.
Sub weapon damage defense
| Type | Distance | Base damage | |
|---|---|---|---|
| 3.6 | 180 | ||
| 7 | 30 | ||
| 4.6 | 180 | ||
| 8 | 30 | ||
| 0 | 60 | ||
| 2.8 | 35 | ||
| 4 | 25 | ||
| 1.6-2.6 | 50 | ||
| 3.8-5.45 | 35 | ||
| 0 | 20 | ||
| 1.6-4.6 | 180 | ||
| 5-8 | 30 | ||
| 2.85 | 180 | ||
| 6.5 | 30 | ||
| 3.6 | 45 | ||
| 8 | 35 | ||
| 0 | 40 | ||
| 2.6 | 12 | ||
| 2.6 | 60 | ||
| 6 | 35 |
Sprinkler and Splash Wall are not shown in the table but the damage caused by them can also be lowered by Sub Resistance Up
Main weapon damage
| Type | Damage |
|---|---|
| Splash vertical (Minimum) | 40 |
| Splash vertical (Maximum) | 150 |
| Splash horizontal (Minimum) | 30 |
| Splash horizontal (Maximum) | 150 |
| Roll over | 125 |
Tenta Missiles damage
| Type | Distance | Damage |
|---|---|---|
| Splash | 1.1 | 150 |
| Splash | 2.1 | 50 |
| Splash | 4.25 | 30 |
Actions per ink tank
| Ink Mine | Vertical swings | Horizontal swings |
|---|---|---|
| ×0 | 8.33 | 12.5 |
| ×1 | 4.25 | 6.38 |
| ×2 | 0.17 | 0.25 |
Movement
Weight
Base
Normal
Swim speed (units per frame)
Base
1.92
Build
2.01


Swim speed (holding Rainmaker)
Base
1.536
Build
1.608


Run speed (units per frame)
Base
0.96
Build
1.006

Squid Surge charge to full frames
Base
45
Build
35

Run speed in enemy ink
Base
0.24

Frames before enemy ink damage
Base
0

Damage from enemy ink per second
Base
18hp

Max damage from enemy ink
Base
40hp

Miscellaneous
Ink tank full recovery time (squid form)
Base
3s

Ink tank full recovery time (humanoid form)
Base
10s

Quick respawn time
Base
7.5s
Build
8.633s


Quick Respawn time (splatted by RP user)
Base
8.25s
Build
9.383s


Super jump vulnerable frames
Base
80

Super jump time (total)
Base
3.633s









